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  • No, it'll count as a charge if they pivot and make contact with an enemy unit. 15.H.c Pursuit Distance and PursuingUnits ... 1. Pivot 2. If the Front Facing of the Pursuing unit would over- lap the Unit Boundary of an enemy unit that did not Flee from the same combat, it declares a Charge against that unit.

  • Quote from Ilderoth: “Quote from Micalovits: “Not quite, last one turn spells stick to thr character, see 13.G.d So if he leaves an joins another unit, he is still effected, and if he does any wound his new unit will suffer the hits. Note that the unit he joins is not affected, so if they have and shooting weapon fx, and does wound the unit wont suffer hits from the spell ” But it also stays on the unit he leaves according to 13.G.d, right? ” Correct

  • Quote from Micalovits: “Hold on, I am a bit confused by this. ” Yeah that was an unhelpful answer, I've amended my post to give the correct answer. (although I may amend it again.....urgh) Quote from Micalovits: “Infact, could you be forced to move the BSB into contact with the dragon instead of the skeletons? ” Yes. Quote from Micalovits: “And what happens if the champ dies before the prince? I assume you would first move the BSB into his spot? ” Yes, as otherwise the unit would be in an illega…

  • Quote from GabbaGandalf: “So the question is: 1) Is this correctly removed? ” No. Casualty removal rules (16.B.b) should have meant that you fill the gap left by the removed models to keep all sides in combat if possible. Leaving a gap between the unit and the skeletons, but not between the unit and the dragon. The skeletons then get nudged forwards back into base contact. Quote from GabbaGandalf: “2) When we have now 2 sub-combats - what is the Combat Resolution? ” It's a joint combat until the…

  • Much cleaner overall! Overall layout comments The special items placement and distribution looks weird, it might be worth changing the order of the Enchantments to better fill the space, ie. put Armour Enchantments on Page 5 and move Banner Enchantments to Page 4 We could change also Armour Enchantments to Armour Enchantment, since there's only one. I'de switch the order for certain units in the rules to the following: Page 12 - Wolf, Goblin Wolf Chariot, Cave Gnasher Page 13 - Scuttler Spider, …

  • Quote from arwaker: “I think we must have some good explanations for the absence of technology transfer between the factions. And I think we should implement those explanations somehow in the background stories. What are your thoughts? ” Looking at the logistics probably gives a solution to it. Cannons and other blackpowder weapons need gunpowder, where do they get that from? How much of it is available at any given time? What does that cost to get it and store it? What about moving it around, h…

  • Quote from Sparkutas: “How does magic resist x work on bound spells? ” You treat the bound spells power level (usually 4 or 8) as the casting roll. -X to that value as normal.

  • Quote from Gerfaks: “Does Petrifying Stare from DE Eye of the Gorgon banner on BSB work in Duel? Does Petrifying Stare hit opponent's hero in Duel or his unit? ” Yes. The opposing duellist, not the unit.

  • Quote from Eldan: “I'd love hidden objectives. Because that would also open the game to bluffing your opponent by acting as if you had a different objective. ” Just having different secondary objectives for each player would be enough.

  • Quote from Bloodgeyser: “Would that also mean that you cross swap different stats between models? Like putting opponent res to your own agi? Would you then also be able to swap opponent internal stats? And this item is how many points? ” Yes. You can find the price of the item by visiting the download section of the site and going to the Empire of Sonnstahl. direct link Just so we're all clear, the item is not intended to function like this at all, it just does because there is an error in the w…

  • Quote from Chronocide: “Looking at Locket of Sunna. 1) How does "characteristic Swapping" work, and more so, where is this clarified in the rulebook? 2)Furthermore, this item doesn't specify which characteristic values are being swapped for which other values. 2a) Like can an EoS wizard with ap 0 swap that characteristic with resilience characteristic of Vanadra's Scourge who they are in a duel with? Would make the wizard ap6 and the scourge have res 0.... 2b) Or, for that matter, do I have to s…

  • Yes, that's correct.

  • Quote from Ghiznuk: “Also, THIS is the final version of the picture that was made for our Homebrew, after we complained that something was deeply wrong, the elf was blackened so as to dilute the wrongness of the whole thing. It's still objectively wrong, but in this case it's more clear that this is an African elf from a (non official) divergent elven culture. ” He'd look a lot more "African" if he wasn't wearing European patterns and didn't have such big sleeves. Darkening his skin barely makes…

  • Movement trays

    theunwantedbeing - - General Discussion

    Post

    Quote from Remy77077: “Example of the trays I get from them "in action" 50367947597_5653f07c4e_c.jpg ” the-ninth-age.com/community/in…214ff338784495f4582863468 Now it doesn't need to be magnetic

  • Quote from DarkSky: “Quote from theunwantedbeing: “This in itself is negligible since we aren't making much use of the full spread of base stats in the game normally. ” And why do you think that is? ” Legacy reasons mostly. The existing rules were built around a specific amount of state variance and we've condensed that to "remove randomness" and further limited our options in the pursuit of game balance and appeasing a community who much prefers to play in a defensive manner with as little effe…

  • Quote from DarkSky: “But these points are all negligible. A D10 system (or D12 for that matter) could help in spreading the base stats of the game, eliminating the need for so many special rules and re-rolls and instead allow Goblins, Orcs, Humans, Rat and Elves be more distinguished by base stats instead of four different special rules. Having really hight amount of strength (e.g. Cannon) would actually matter and not generate a total random "Well your cannon ball straight up hit this goblin, b…

  • Quote from Chronocide: “I push to rename Resilience into something better fitting. Hardness, perhaps. ” I don't think the community has the required level of restraint or maturity required for such a name change.

  • Suggestion for charging

    theunwantedbeing - - Suggestions

    Post

    Quote from Redisdead: “Don't you think that charge could enhance (make the choice between): +1 wound +1 hit or +1 init We would see smaller units, more mouvement and so on? ” Possibly. On your battle you posted just the lists of, without a good run down of deployment and what was done it's difficult to say how well either player did. My guess is both players played in a timid (defensive) fashion largely due to the shooting available and that helped mean just moving into charge range was risky, s…