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  • Quote from Phaeoron: “Sounds too powerful to me. At current ppl are hesitant to charge us in a forest, this would make sure we pay for forest walker on combat units for abilities they never get to use. For shooter units your rule would be insanely good, i dread to think on pathfinder prices with it. ” It sounds too powerfull, but it is an idea of what advantageterrain could bring. Also It would not be so for all units, and current forest rules might disappear. A new lab is an opportunity to make…

  • Instead of distracting, why not a real benefit in forests? Something with several levels of power: base : unit fully in a forest cannot be the target of a ranged attack elite one: enemy unit willing to declare a charge at the unit must first pass a maximized disc roll with no IP/RatF or cannot declare a charge at the unit After all SE are master of the woods and should benefit heavily from it... this would also turn the H to a great tool. And give shooting units some strong advantage if the enem…

  • The forum is a weird place, we only have a few players active here... The people that actually can decide have their vision, with the feedback they gather in their local community and their contacts. What I believe of the book is probably not the same as everyone here thinks, and neither the same as what they think ... But one thing is sure, even if we are above the other armies and thus needed the nef we saw on our popular units, I believe inner balance should also be adressed somehow or the li…

  • I dont know what you mean, could hellmaw's price change, sure... but apparently it was not seen as a priority... Could hellmaw's rules change, that would.be a no... Hellmaw is a model bringing a unique mechanic to the game, teleportation of units ... Is it great? probably... Did we need it? not sure... But it is a weird position we have, the team designing the book succeeded to bring something unique and new to WDG, that no other army had, has or will ever have... Yet this unit brings many compl…

  • Guys while I understand the deception ... I believe complaining on the old items, units or about the curent stuff that is not playable is something that we should not do... at least not at the moment on this post. This point update is brand new and requires testing, some thing might change if we deliver enough constructive feedback to push it... Rules, special items, or other things like this will not change before the full revision of our book, wich means 3.0 in 5 years or so...

  • With less tournaments there was also more time available for those people to spend on the update... Anyway it is a game guys, the main thing is for you to have fun... as well as your opponent... If we were top of the top, I see no problem with us going down....

  • Please guys try to remain constructive, complains can be heard, but if we want to get something out of it we need those to be constructive.

  • About the Favoured Champion, the price was supposed to be raised, since all other champions got a discount, the price remained the same. About the way the update works, I understand the feeling of @Feynn, but I believe popularity is a proof of power. Like @jimmygrill said, those are related, at least in competitive tournaments (especially on UB where you take the most powerfull list rather fielding the miniatures you want to use). However, I do share the feeling that something could have been do…

  • To be honest I am quite happy with the update, sure we are nerfed, but mainly for the feldraks heavy lists. I was really afraid because of the theme of the update, big infantry blocks are promoted ... but thatv s something we cant field because of ASAW. Monsters, cowboys, and small units spam are nerfed and that is what our army relies on... I was afraid of worse changes, but other armies are also buffed so we will see what the datas show us later on this year. Am happy for the CKs, let's see if…

  • Quote from Feynn: “0 changes from leaks, it's fine. I suppose DE is the way to go to field monsters until they nerf them too. XD ” BH seem fine too with 6 mlnsters being an option...

  • I kind of understand the general feeling of people around here and why @Shukran got upset. When you see the new books, there are taking a lot of liberties and go quite far with new designs. They also get quite a lot of new stuff. WDG had exactly the opposite process, strong restraints and popular unit removed from the book. The main new stuff was the helmaw redesign, it sure allows new gameplay, but that was not the kind of stuff WDG players wanted, it lured new players but also is annoying a lo…

  • I had the same question for the SE skill careful allies; I was answered hose were skill from the earlier steps but that disappeared in the last version, you should just ignore them.

  • Great one ! Nice colour scheme, how are the boars doing ?

  • Great option to our game ! We are jumping in and having a blast at the moment !! Small issue: we cant find nice gang sheets to print and update... Did anyone make some?

  • The unit is flavourful I like the riddle mechanic.

  • Well to be fair I'd also give my vision of the book... I'd like our book to be much more simple... I would separate the book in 3 parts: - Dark gods servants - Units that failed to satisfy the gods and have been doomed - Feldraks and their related stuff Dark gods servants would gather most of the usual units: warriors, chosens on foot, on horses, on large mounts and on chariots plus the Doomlord and forsworns, they would be followed by 2 mages: one specializedin hexes, the other in buffs... I wo…

  • Thx to all you guys for the help! Really cant make it at the moment...

  • Just remember guys, our book is currently seen as one of the strongest... You cant ask for buffs only, if you call for a boost of some unit, you need to be sure it is not performing as well as the other units in the book... Otherwise you need to nerf something else on that unit. I could say "we are strong, all units need to have +1S and AP", that would never be allowed ... But if I say "Fallen need to be more glass canon and have S5 but R3" ... that might be ...

  • Here is a new post dedicated to the next version of our book. Do not take me wrong, nothing is planned yet, no date, no team, no new rules. But I wanted to offer you a playground to gather your ideas, share them and gather feedback. If you want to make a new homebrew version, go for it ! If you want to share your feeling about a rule you think is currently wrong / bad for the book , go for it ! If there is something you like and want to keep in the next iteration, you got it... GO FOR IT !! We h…

  • Cinco WDG lists

    Rothulf - - Warriors of the Dark Gods (WDG)

    Post

    I asked for some unit limit changes, waiting for the answer. I was mainly aiming to be able to field units of 6 chosen knights, and to get rid of the 4 units of chosen max limitation. I might ask to allow units of 2-6 chosen knights... if I get a green light on that kind of change...