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  • Why do we fight?

    Ghiznuk - - General Discussion

    Post

    No, cuz Lotharingia and neighbours were not divided by such huge cultural, philosophical and religious differences. And a key difference between Equitaine and Bretonnia is that Equitans are proselytes – they actively try to promote the cult of the Lady and her Court to other lands, and this has a strong influence in shaping the landscape itself.

  • Why do we fight?

    Ghiznuk - - General Discussion

    Post

    map of the 16 factions is coming

  • Why do we fight?

    Ghiznuk - - General Discussion

    Post

    Quote from BlackLobster: “Quote from Ghiznuk: “SA don't normally raid for slaves or sacrifices, unless we're talking about some specific subfactions of SA. ” Aye but talking generically here, an SA player might view their lizardmen as raiding the upstart ape races as suitable food, slaves or sacrifices to their dinosaur gods. It all depends on how the individual player views their army and whether they are playing to T9A lore or something else. ” I believe our Saurians are more interesting than …

  • Why do we fight?

    Ghiznuk - - General Discussion

    Post

    Quote from BlackLobster: “Territorial: Every army we have in T9A will fight to defend what they have and fight to expand their own holdings. ” Obviously Quote from BlackLobster: “Raids: Asklanders, BH, Cultists, DE, DL, Hobgoblins, ID, Makhar, OK, O&G, SA, SE, VC, VS and WoDG (a good number of the armies) would be most likely to raid an enemy for slaves, sacrifices, treasure or goods. ” BH for goods, mostly food and iron ; they don't take slaves nor sacrifice anyone. WotDG actually raid not to t…

  • Why do we fight?

    Ghiznuk - - General Discussion

    Post

    Yes exactly, both VS and SA are « global » in spread, but not actually able to act as a global superpower, so they're more like « global regional » powers with different enclaves fighting for survival each on their own

  • Why do we fight?

    Ghiznuk - - General Discussion

    Post

    Correct, but it's « VC, DL, WDG », not « VC, ID, WDG » I would put OK in the « localized factions », even though they are more expansionists than SE UD is complicated by the fact that they're actually three brands of UD, but yeah, none of them seems to travel much. Even though there is some new interesting fluff in that regard, more on that in the next Scroll, maybe ? VS is, I would say in between « emergent threat », « localized faction » and « expansionist empire » Actually you could create a …

  • Yeah, they're still elves lol And the Lion Guard thing comes from a Hercules-like local myth

  • Quote from ferny: “I'd never parsed them in those terms before. Is there a map showing these kindoms? I've been wondering more and more about the island recently, all I've seen so far is a small blob on the world map... ” No, not yet, unfortunately

  • Quote from bas_2312: “Sounds like a lot of double work? There has to be someone who has the original PDF or Indesign file or however they designed it? I'm not against copy-pasting together a little Lore booklet, but it would be easier and look better if the original file is available. Did you only use the original rulebook or did you also use lore from the Scroll etc? My French basically ends at "Vous voudrais un pain du chocolat" ;p ” Sure, I have the .doc file. I copy-pasted pictures from the …

  • Well, in Warhammer there were different kingdoms on Ulthuan. Likewise, our Celeda Ablan has different countries. You've read already that we have people from Ryma, e-Baleg, Erle, Canrac, Aldan, Asfada… so

  • Quote from ferny: “like in civ playing the English and getting a damn boat as your special unit. ” That boat is really powerful !! It gave me a lot of problems in my last game ! Especially if you play Vox Populi (which is to Civ V what Ninth Age is to WHFB, ie., the best turn-based strategy in the world thanks to a hard-working volunteer team !), where you can actually capture cities with ships. Cuz my land-based Swedish force was forced to stay one tile from the coast (any unit ending the turn …

  • Quote from bas_2312: “But it would be awesome if there'd be a single PDF with a clear story. Basically take that PDF, chuck out the rules and you have the Sunna Myth, World Hymn and some basic fluff on the different ar ” That exists in French. the-ninth-age.com/IMG/pdf/0d._compil_fluff_gbr3.pdf It's straight on the download portal. It took me two-three days to do. In Word. I'm still waiting for someone to do it in English. If you (or anyone else here) want to do it, you can ! Just send me the re…

  • The download section should really be removed from the forum As well as the News

  • Why do we fight?

    Ghiznuk - - General Discussion

    Post

    I just meant, make the spreadsheet more beautiful and readable

  • Why do we fight?

    Ghiznuk - - General Discussion

    Post

    Quote from ferny: “Thanks, that's what I'm after! So there are human, goblinoid, vermin and beasts present in silexia, they're just not fleshed out? ” Yup And another exciting prospect is that they could all be subjects of the DE Outcast Warlocks, who create their own ramshackle kingdoms away from the Dathen frontier That's a super cool material for a possible supplement i reckon On the independant elven cities, one is mentioned in the DE sourcebook (although not named i'm afraid), also you see …

  • Why do we fight?

    Ghiznuk - - General Discussion

    Post

    Quote from ferny: “Do rats sail? ” Not very well defined so far. I understand that they do have a fleet, and the fluff I quoted above mentioned Vermin ships. On the other hand, they are mortally afraid of water. Quote from ferny: “Do beast herds have a fleet? ” They don't have a « fleet », but they are able to cross water. Quote from ferny: “UD? ” Depends which part of UD you talk about, but i don't see anything preventing a Napteshi UD force to have ships, yeah. Quote from ferny: “How do armies…

  • Why do we fight?

    Ghiznuk - - General Discussion

    Post

    Yeah, Beast Herds are everywhere. Orcs, I'm not sure, but I think also, yes. As far as I understood, only dwarves and elves have pretty fixed « starting locations » after the Old Saurian's demise, meaning there is a possibility that they are not found everywhere on the planet (for example, elves started in Wyscan, so that all elves on the planet necessarily come from Wyscan ; dwarves also as far as I'm aware only have two starting locations, so that all dwarves on the planet are either Western o…

  • You know, i also think we should let any fool design the driving code and edit it the way they want it if some parts of it don't seem to please them I mean, who asked me if « red » was a colour I want to stop in front ?

  • But a lot of people DO like it Including, for example, Antarctos who is one of the best Vermin Swarm players in Russia. And I saw a very good video made by Shiny and team who are also in love with the new fluff. So the product is already popular. So here it's more a case of some people like it, some people don't like it. You don't like it. But you should not force people who do like it, not to like it. Because you've just been behaving like a nolife troll for the past two weeks, just senselessly…

  • Why do we fight?

    Ghiznuk - - General Discussion

    Post

    Quote from Eldan: “The beasts fight for glory and nice statues ” and food and access to hunting / foraging ground and metal and survival and to get people out of the way of their migration routes and to protect their hidden herds, holy sites and breeding grounds Quote from Eldan: “orcs seems to just like it ” yeah, they fight for the sake of it, it's easy but also for food for metal for survival (Hidden Content) ggoblins are a little bit more complex, as they have sort of an economy, so they hav…