Search Results

Search results 301-312 of 312.

This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.

  • Upon first seeing this update I had a lot of strong opinions, but have chosen to hold off leaving any kind of feedback until I could tinker with lists and play a few times. Overall, I feel that this is a positive and beneficial update and I appreciate the work individuals put into it. I know that all those working on this game are doing their best to make it the most enjoyable experience that it can be. I love all configurations of EoS builds, but it always makes me smile to see cavalry get some…

  • Ogre Khans 2.0 v23 Character category Mammoth Hunter When a Mammoth hunter is given the Wildheart Bigname and then is given more than 100pts worth of special equipment an error displays that the character has spent more than the 100pt special equipment limit. But the Wildheart Bigname allows for a 150pt limit instead of the normal 100pt limit. Thank you again for combining Wildheart OK rosters with normal ones! Wonderful change!

  • Empire of Sonnstahl 2.0 v13 Character/Core category Knight Commander/Electoral Cavalry It appears that if there is more than 1 Knight Commander in a roster and more than 1 unit of Electoral Cavalry with the Knightly Orders upgrade then an error displays indicating that there is a limit of 1 unit of Knightly orders per army. As soon as there is only a single Knight Commander in the roster the error disappears. To my understanding, as long as there is a single Knight Commander in a roster there is…

  • Empire of Sonnstahl 2.0 beta v10 Character category Inquisitor Halberd option should cost 10pts, but is free currently Empire of Sonnstahl 2.0 beta v10 Character category Artificer Handgun option should cost 5pts, but is currently 10pts Not sure if these are already in the works, but figured I’d post them.

  • Quote from baexta: “I agree 100%. But I would also like to increase the ability of the EoS to operate outside of their bubbbles. And I was not talking about the 8" of orders or Parent/support. I was mainly talking about BSB/inspiring presence and to a lesser extent the buffwaggons (wich I simply don't play because of personal preference). ” BSB/Commanding Presence bubbles are a game warping factor in most armies for better or for worse. However, In my opinion they make the most sense in EoS. My …

  • I actually don't mind the "constraining" bubbles too much. If you go for more Cav oriented lists you can sort of eschew the bubbles altogether. It could be argued those aren't ideal lists, but to say the play-style doesn't exist would be wrong. Where the bubbles exist most is in the heavy infantry-style lists and there I find the bubbles to be enjoyable as they require a certain kind of creativity to make work. Honestly, with the change to 8" bubbles things got far easier. Counter-charges make u…

  • Making ogres viable

    Nerocrossius - - Ogre Khans (OK)

    Post

    Ogres are plenty viable. The most recent points changes just allow you to fit so much into a list. There are suboptimal aspects of Ogres, but that’ll be more addressed with the full armybook, but in the meantime there is plenty of powerful options. I’m greatly enjoying the army right now. Quote from Morgan_Treeman: “The mercs were fighting zombies that are OS and DS 1 so they hit and wound on 2+. TJKL claims that zombie hordes and skeletons can stop the mercs but it's just too many attacks. In f…

  • Building a BSB

    Nerocrossius - - Ogre Khans (OK)

    Post

    Things like banner of speed and mammoth hide cloak are always good on BSBs, but I'll share a few different ones that I've used: Khan BSBs: Ghostly Plate+Hoardmaster. 1+AS on the BSB for a cheap cost is handy. Plus, you have 60pts of free room for a lot of options. Obisidan rock+2 Aether Icons+Karkadon's Resilience+Hoardmaster. Res6 MR4 3+AS tis' good too. Banner of Gyengget+Obsidian Rock+Iron fist+Trolleater has been strong too. Trolleater+Great Weapon+Khagadai's Legacy; simple classic monster/c…

  • Charge Success Calculator

    Nerocrossius - - Archive

    Post

    Some may wish to know how these calculations change when applying a reroll effect to your charge such as with Karadon's Courser. I have put the reroll probabilities in bold. * * +2 * +3 * +4 * +5 * +6 * +7 * +8 * +9 * +10 * +11 * +12 * Normal Charge * 100.00% * 97.22% * 91.67% * 83.33% * 72.22% * 58.33% * 41.67% * 27.78% * 16.67% * 8.33% * 2.78% * With Reroll * 100.00% * 99.94% * 99.30% * 97.22% * 92.28% * 82.63% * 65.97% * 47.84% * 30.56% * 15.96% * 5.48% * Charge Maximized Once * 100.00% * 99.…

  • Charge Success Calculator

    Nerocrossius - - Archive

    Post

    Hello all! I am not sure where I should post this. Maybe a Moderator could redirect me. Nevertheless, I'd like to share a cheat-sheet tool for calculating charges. I'm sure many people on the forums already know the math and the probabilities of different charges, but I didn't see any place where the resource was just there for anyone. As such I figured I'd share: * * +2 * +3 * +4 * +5 * +6 * +7 * +8 * +9 * +10 * +11 * +12 * Normal Charge * 100.00% * 97.22% * 91.67% * 83.33% * 72.22% * 58.33% * …

  • Hello good Marshals! I suppose I should introduce myself here since I've already cropped up in places. I'm relatively new to this hobby. I learned to play at the very end of 1.3. I worked super hard at learning it and then discovered that the beta was hitting soon. So I then learned the beta earlier this year and am excited now that we're on the verge of gold edition. I like to think that I'm a fast learner, but I still feel like I have infinite things to learn in this game and I look forward to…

  • As already noted Arcane compendium still needs to be accounted for. Giants are also Big Brotherless throughout the relevant armybooks. Thank you again for getting this out.