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  • Quote from kisanis: “Quote from tulmir: “28mm and Square base! ” Real 28mm or GW Scalecreep © 28mm (because that’s basically 35mm these days) ” Yep. Like I said in the other thread, the fact that GW didn't explicitly say 28mm makes me really certain that it won't be. It'll be scaled to fit AoS.

  • Let's go over some stuffff: Quote from BASES: “The Old World is a reinvention of the classic rank-and-file game of Warhammer Fantasy Battles. Regiments move in ranked-up units, and strategic manoeuvring into position to launch or receive a critical charge will be as much a key part of the game as it ever was ” Statements like this seem to contradict previous statements like TOW being to AoS what Horus Heresy is to 40K, but I think they meant that moreso in terms of setting and TOW's place as a p…

  • Thanks for having me, I very much enjoyed my visit! Also, it seems Flea Market just released a new item. I wonder what it could be...

  • Quote from Glakthag: “If there was some lore and pictures for VC, I would love nothing more than to put together an unofficial copy of what I am proposing. Maybe someone has something and I can make a mockup. I have quite a bit of LaTeX experience (from my master thesis). ” If you just want to make a short proof of concept, you can start here for abrief factions overview and army photos: the-ninth-age.com/factions/vampire-covenants/ This particular page lacks the lore snippets we have for some o…

  • Quote from Magister Fleapelt: “What is the right amount of miniatures, you ask? 200 is okay you say? What if someone soon got the idea that a horde army starts with 400 or even more? Where’s the limit? I’d say, it’s enough when acquiring, preparing, transporting and deploying the miniatures in units on the table becomes too expensive, too time-consuming, too cumbersome, too bulky and too impractical. Like now. ” If the average army fields 100, then I think an average horde army should easily be …

  • Quote from Glakthag: “Even just putting an occasional page of images in between pages of unit rules would be an improvement. When I first started I knew absolutely nothing about what the units should look like and, while I knew they could look however I wanted, I desperately wanted some frame of reference. ” This is something we're trying out with the DE LAB. Hopefully it'll work out. There are some problems with this, in that most people aren't great photographers and capturing details on a min…

  • Some good input. I agree with some, disagree with others. I guess the main thing I disagree with is that I think a lot of what you're looking for would not be best suited for the Army book. Quote from Glakthag: “ - Introduce the army, explain what the reader is reading (an army book for T9A with special rules). - Imagine it is a physical book someone picked up and start with no assumptions. - Army strengths and weaknesses. - Explain to a new player why they might like or not like to play this ar…

  • Quote from Kodos der Henker: “yet the path is set to make something new, you should be more clear about bit ” I don't think the project could be any more clear on what it is or aims to be. I don't even believe you'll be able to find any official communication about T9A being Warhammer and not it's own game, going back as far as 2016. I have my own criticism of the name "The Ninth Age" and part of it is because it definitely does have a connection to Warhammer. But these are implicit associations…

  • Quote from Kodos der Henker: “"models made for T9A" are models made for Warhammer with a different name for legal reasons) ” This is simply a matter of compatibility and customer interests. Despite seeing newer armies using different model ranges, GW models are by far the most common range used. So, when we made wheels for our digital storefront Flea Market, we made them to fit the GW standard. We're also making Goblins and they're made to look similar to GWs goblins because many people use GW g…

  • Quote from Duke of Earl: “The second major factor in it's favour is the full embrace of 3D printed model ranges that are becoming more and more extensive with plenty of passionate artists contributing. Especially this year I noted, Patreons are booming. The continued support provided by these artists will be a major factor in the health and future development of the game. Serious efforts should be made to coordinate 9th Age development with these artists. Featuring their work in coordination wit…

  • Quote from Magister Fleapelt: “I’m convinced that many, if not the majority of T9A players have been motivated to join T9A because they didn’t want their favourite rank and file tabletop game to die. [...] On the other hand that’s the reason why LAB designers should take the existing armies/ i.e. collections into account. We’ve collected and carefully painted our armies to match the respective editions and as you said “deflected our disappointment in GW killing off our armies” forcing us to buy …

  • I am highly motivated, yet I lack a well painted army worthy of putting on the table. I also lack a table thanks to the unspecified virus of unknown origins. I look forward to trying everything out. Tunneling and new toys are on the top of the hype list for me.

  • Quote from SlaveToThePyre: “Background is written before the rules, Which reflect background. That's how the 9th Age works. ” Yes, but the opposite is also true. For example, the VS LAB team could not make a unit of elite close combat cavalry rats ala KoE, because that goes against the background of VS. Their culture and lifespans simply could not produce that type of unit. However, the LAB team did come up with both units and rules that weren't in the background at all (like the Dreadmill Chari…

  • Quote from Eldan: “And how do you think traditions were kept in most oral societies? By poets. ” Indeed. Look at folklore of any given culture on earth. You'll find that a lot of stories or heroes and monsters, virtues and villany etc are told through short stories, rhymes or songs. Because those things are more interesting and entertaining than a straight up recounting of events. This holds true today. What's more interesting? Recounting the events of Shovel Knight or Brentalfloss' lyrics?

  • Quote from sonny1086: “Quote from Hombre de Mundo: “No SA fluff is ready for release. As always, we have to ask that you wait a bit longer ” You want to continue this discussion until then? It may be easier to accept our destiny, if we know it. ” I don't think there's much to discuss, tbh. Like I said, very little basis for some of the quite overblown reaction in this thread. But hey, these are discussion forums, so discuss as much as you want for as long as you want!

  • Quote from Palmu: “Do not zone into a single word in my argument but consider my message instead. ” I don't mind the message. But your big concern is about lizards being made less strange when the only published guidelines says they're strange - the exact opposite. So I fail to see the basis of your concern at all, and my post was all about assumptions made without basis. EDIT: Quote from sonny1086: “Can you please already release the Caiman Ancient related fluff? ” No SA fluff is ready for rele…

  • There's a lot of assumption based on very little in this thread. Quote from Palmu: “I deeply disliked the presentation offered, heavily for the reason mentioned before - Why are we making these alien races more human instead of even less? I don't wish to find common ground with the lizards, I wish to puzzle at their strangeness. ” The guideline snippet you're discussing literally says "unusual poetry and strange art". Quote from GorillaConda: “Why wasn’t a different faction picked for this poetr…

  • The core issue is that a book strives to do two things and needs to find a balance between them: 1) List all relevant rules for each unit 2) Be short and easy to read So, if you were to go all in on number 1, you'd have all rules relevant for the unit in question laid out in one place. Super simple, super easy to find. The problem is that when you do this for every unit, you get a lot of repetition and each entry takes up a lot more room, resulting in a longer book full of copypasta. Unfortunate…

  • Quote from Kaneman19: “i cant imagine 9th age will get any AoS players haveing to rebase their models or make some kind of tray that would fit just might not be in the cards. ” I honestly think rebasing is a much exaggerated concern on these forums. GW killed WHFB and counted on those players converting to round bases in AoS. I'm not sure how many players did that but definitely more than zero. Why would the opposite not be true for players going from AoS to T9A? I moreso think that AoS players …

  • Quote from Cam: “S3 Off3 is your basic human that has been trained (see peasants) ” It's also your basic horse that has received zero combat training