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  • Quote from youngseward: “Thats a long preamble to say Im trying to make sense of EoS. Ideally, Id really like a melee infantry based army that utilises the parent/support countercharge mechanic. Given the Viking theme, Im not really keen on including guns or much shooting in general. I figured flagellants are a good representation of berserkers, and reiters with lances and shields would be fine as lightly armoured cav. ” Ok... I've thought about this a little. I think it is do-able, but not easy…

  • (not commenting in staff role) Perhaps I can recommend that people use house rules more? (This kinda relates to some of the "different ethos" or "what is t9a" discussions in this thread) Part of the "generalised fair play" concept I was getting at earlier in this thread, is that t9a is essentially written to play with a stranger. There should be no cause for arguments/problems in a game between strangers: no rules ambiguities, no "local interpretations", fewer gaming culture clashes, no differin…

  • VS LAB Alpha Discussions

    DanT - - The Vermin Swarm (VS)

    Post

    (not commenting in staff role) @fireballmj @Bulls Eye (and anyone else looking to answer my question) Quote from DanT: “(not commenting in staff role) I have read vehement comments that this army is best at winning through shooting. And vehement comments that the shooting/magic is lacklustre and it is better to take combat troops to win. Has anyone managed to square this circle yet? I.e. has anyone managed to work out what is the context/perspective difference causing this? ” Thanks for the answ…

  • VS LAB Alpha Discussions

    DanT - - The Vermin Swarm (VS)

    Post

    (not commenting in staff role) I have read vehement comments that this army is best at winning through shooting. And vehement comments that the shooting/magic is lacklustre and it is better to take combat troops to win. Has anyone managed to square this circle yet? I.e. has anyone managed to work out what is the context/perspective difference causing this?

  • @youngseward No problem List writing is a combination of finally getting my games room kinda sorted, and my body currently misbehaving and preventing me from training... so I need something to stop me going crazy and working too much! Aside: I assume you have spoken to him already, but @Herminard famously made use of the parent/support mechanic at ETC 2017, so he is a good person to ask about this

  • More aggressive version of the SE list (Hidden Content) Also, a tunnelling heavy VS list for kicks (I won't put this in the first post, because alpha books change too fast-this is the version released on 12th Aug 2021). (Hidden Content) Quote from GorillaConda: “I do like the unconventional build ” Wonderful, thank you. Unconventional/forgotten/off-meta is part of what this thread is about, so this comment means a lot

  • ID General Chat

    DanT - - Infernal Dwarves (ID)

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    Quote from berti: “Quote: “It's quite an exciting patch that is coming our way ! ” THIS seems to be a hint to expect another powercreep in the book? ” Dude, stop the insinuations now. They are unnecessary, unconstructive, and do nothing except cause arguments and ill feelings. Everyone else, don't reply to this, I will ask moderators to delete any future instances.

  • @GorillaConda Only theory at this stage, so it might not survive contact with the table, but I think there is an option to play quite aggressively, rolling up from one flank. Things that get stuck on the trees are very vulnerable to flank charges from the cav or kestrels. The cav threaten a surprising number of things from the front if I can isolate them and prevent countercharges. But yes, avoidance (or more like "tap dancing in the middle of the table" ) is also an option, so my hope is the li…

  • I've also been toying with some SE lists again. This is my favourite so far (Hidden Content) Vaguely reminiscent of my 5th ed and early 6th legacy lists, with a fair few bows plus tree anvils/finishers.

  • Quote from JordanBladen: “RESET THE CLOCK. 9th will lose players to TOW, Some will come back, some wont. Some people want a balance rules set, some dont. As long as you get to roll dice on a table for many it doesn't matter what system it is, as long as its with friends - thats what the past 18 months of the world being crazy has shown me. Am I excited for TOW? of course I am. Is it the end for 9th? of course not. Changing T9A now wont really effect those people leaving. I am massively thankful …

  • (still not commenting in staff role) Quote from grungimusic: “Quote from DanT: “... More importantly, regardless of how we got to where we are, or what may or may not have been said in the past, and whether or not the project has changed over time... right now (and consistently for a good few years) the project has been clear about what flavour it is and what flavour it intends to be (see those links from earlier). ... ” ... Can you (not commenting as a staff member) tell me, in your opinion, wh…

  • (surely everyone has got this bit by now ) Quote from RobertR: “I don't really know a lot of people that are excited about new T9A LABs the way they are excited about the release of TOW. In fact, I've never met anyone that expressed that much excitement about the LABs. I have talked to quite a few people that don't like the LABs because they move away from fantasy though. ” Sure... and yet I have met/spoke to such people... My point is more, I doubt the direction will be changed because of TOW. …

  • (not commenting in staff role) Quote from RobertR: “Profit has nothing to do with it. It is all about keeping the player base. It does matter to a snooker player if snooker is changed so that most people start playing, or go back to, pool instead. Right, but you are the one who wants t9a to change. That's my point. If t9a had declared a bunch of overhauls as a result of TOW being announced, and you were like "hold on, that will push more players to TOW", then your argument would make more sense.…

  • (not commenting in staff role, still only my own views ) Quote from RobertR: “Yes, it has probably been clear about that and going down that path was a bad idea if you ask me. I get that it's a matter of taste what you like and all that. It's fine, people should just play what they like. I disagree completely though, that it's not a problem if people prefer something else. Especially in regards to an obvious competitior like TOW. A game still needs a player base. If someone is content with just …

  • (still not commenting in staff role) @grungimusic I disagree with this story. But I think we won't agree, and I think it is ultimately irrelevant for anything except semantics, so maybe best we don't spend any time on it More importantly, regardless of how we got to where we are, or what may or may not have been said in the past, and whether or not the project has changed over time... right now (and consistently for a good few years) the project has been clear about what flavour it is and what f…

  • Bloodfur Legate Builds

    DanT - - The Vermin Swarm (VS)

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    (not commenting in staff role) Quote from mr-modmoto: “Question to people who played the legate succesfully: How did you manage to kill stuff before you die? In my games, the duel always gets accepted from the champion, which I kill, but then he is no longer in the duel and a few guys from the other unit just hit him over the head and he dies. With T4 and ARM2 there is not much needed. Or is he more used to charge a dragon on his own or what is the deal? He certainly feels very powerful, but as …

  • (not commenting in staff role) And yet I think in some ways it mechanically delivers on aspects of the skaven background that the GW books never did... More generally: This has always been my biggest sadness with WFB... for me personally it never delivered what it promised. It got close sometimes, and for some aspects, but somehow the reality never matched the ideal. I personally always found this to be even more true with 40k. I always had more fun teaching kids to play 40k in the shop on a Sat…

  • (not commenting in staff role, still just giving my own personal take on the issue) @grungimusic & @RobertR Look at the EXB statements posted by Mr.Owl. Or the other links posted in a recent general discussion thread titled something like "general direction of t9a" or some such. Those outline what the project is and wants to be. Sure. I have some good friends who I played other rank and file systems with but who don't play 9th. I'm certainly not blind to this. But its the same taste thing ultima…

  • (not commenting in staff role) On the topic of local scenes... My take (and only my take, I am not representing a "project view" or any some such) is that if one's regular opponent's all prefer TOW, t9a can't help you. Just like if one's regular opponents all prefer AOS, or 40k, or malifaux, or whatever, t9a can't help you. On the flip side, if one likes TOW but one's regular opponents prefer t9a, TOW can't help you. This isn't defeatism, or lack of caring, it is just a statement of what is. Thi…

  • @beerbeard Sorry I didn't reply about your ogre list... work got busy and it just fell off my radar. Apologies. Structurally it seemed similar to my list: 2 key combat threats and things to help deliver them. I did see this ETC list though (not mine, I can't take the credit), which does the kind of thing with OK that I quite like. See what you think (Hidden Content)