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  • BH LAB Brainstorming

    Hruggek - - Beast Herds (BH)

    Post

    Quote from Davian: “If BH have access to shootinglike effects from the terrain features of the table I believe it is possible to retain the non-shooting aspect of the army. It can be things like... Enemy units within 6" of a terrain feature suffer -1 to hit, or Dis as you said. It can be the ability to ambush from terrain features, or making units take break tests on maximised rolls etc. ” I wouldn't include the terrain effects as default rule but if there would be some sort of way to trigger th…

  • 2.0 BH Beta Discussion Thread

    Hruggek - - Beast Herds (BH)

    Post

    Quote from arnadil: “Thanks! As always a great report. I stumbled over a question yesterday: has anyone ever tried a Razortusk dart (1x3)? You can use it like a Mino dart, but it is more resilient and a bit cheaper, yet also not as good in combat. I wonder whether it would work because I have an army idea where a RES 4 dart might just be too easy to target. ” 1 solo and unit of 2 are my bread and butter. Mostly because I have 3 models from Mierce and just 3 models but that composition is perfect…

  • Quote from Idum: “True, but for that to matter you need to win the fight and by a small margin, or vs. a steadfast unit with Dis 6-7 out of BSB or General bubble. I would have rather used this aura in conjunction with fear, terror & panic but even OG are globally ignoring it it seems ” There are several ways to maximize Aura with our Magic but since Beasts are very balanced, you can't have your cake and eat it too.. Whispers of the Vail can turn that minor win into ok win but Shamanism spells ca…

  • Quote from SerBarbagianni: “the jabbe aura should work on everyone, I mean also against someone immune to psicology if the unit lose the combat and the jabbe is there the test with -1. Am I wrong? ” You are right.

  • Miser thoughts

    Hruggek - - Daemon Legions (DL)

    Post

    Quote from Dragus: “ I'm not going to say he is too good, or OP, because I don't think so. I think this happens only because he is the only guy in the army that can fulfil his role: blocking the most dangerous unit during enough time, while even surviving most of times. Other units, like hoarders or lemurs, can play the same roles, but they are more vulnerable and much less mobile. He is also a good platform to place your general and your wizard master, not only because of his resilience, but al…

  • BH LAB Brainstorming

    Hruggek - - Beast Herds (BH)

    Post

    Quote from Chronocide: “Quote from Hruggek: “Why would we have to invent any other new weapons? We just need to make our special weapon more accessible. Beast Axe is great, it works and it should be included as option for Longhorns, maybe even Centaurs, as well as characters. ” Personally, I dislike the idea of BH making their own weapons/armour. I'd like more along the lines of found weapons and natural attacks. BH having their own blacksmith is just too civilized for me. Give them civilization…

  • BH LAB Brainstorming

    Hruggek - - Beast Herds (BH)

    Post

    Why would we have to invent any other new weapons? We just need to make our special weapon more accessible. Beast Axe is great, it works and it should be included as option for Longhorns, maybe even Centaurs, as well as characters.

  • Hereditary , have your say.

    Hruggek - - Beast Herds (BH)

    Post

    I wonder if Inscribing Burin would have Hereditary Spell included, would the item (and then spell too) also be overlooked? Effects of the forest combined with Echoes of the Dark Forest... Would be interesting... And in that way I wouldn't change this spell one bit.

  • BH LAB Brainstorming

    Hruggek - - Beast Herds (BH)

    Post

    Quote from Mirdhynn: “ 2. Totems. This should give us more stability, but the casting concept is wrong. This make it too dependend of opponent will. Summarize of the summarize : We need stability whatever rule give it to us ” If the Totems would be a standard bearer upgrade, that would make them much more stabile. With the command group price drop, whole Totem upgrade would be much more likely to be taken. 25 points for +1 CR, possibility to buy magical banner and bound spell 4/8 is pretty good …

  • BH LAB Brainstorming

    Hruggek - - Beast Herds (BH)

    Post

    We are talking about increasing durability, special saves and all those other measures as a result of dropping Primal Instinct. Are we losing primal instinct for a fact or is it just some one's imagination?

  • BH LAB Brainstorming

    Hruggek - - Beast Herds (BH)

    Post

    Quote from Davian: “Quote from Hruggek: “Removal of the Primal Instinct would be horrible for us. Beasts are combat army and they need something to have the edge in combat. ” That edge does not have to come from a boring re-roll mechanic though There are so many ways to increase ability to inflict casualties, no need to get stuck on primal instinct Don't you have any other ideas than re-rolls? I imagine you could come up with all manners of interesting ideas. ” I have... Units with greater speed…

  • BH LAB Brainstorming

    Hruggek - - Beast Herds (BH)

    Post

    Removal of the Primal Instinct would be horrible for us. Beasts are combat army and they need something to have the edge in combat. Offensive ranged magic options- literally not existent. Shooting - really same as offensive ranged magic. Armour or some sort of default protection - best is 4+ on crappy chariots and units have 5+ the most. Our only "surviving" tools are relatively high Res. and relatively high wound count. Bonuses that work only in charge phase work only for one round. And what af…

  • BH LAB Brainstorming

    Hruggek - - Beast Herds (BH)

    Post

    Quote from SerBarbagianni: “you can't ise destiny's call on the beastlord with chariot because is a construct ” Darn! Then it is settled! No change in the list, no reduction of points! Thanks!

  • BH LAB Brainstorming

    Hruggek - - Beast Herds (BH)

    Post

    I must say, I like the changes. Wit my latest list, the one used before the COVID era, I had problems with lists based on broken (rules wise) units and armies that have stabile but annoying pot of multiple small units that could stand on their own and not die in one round but are really too cheap to catch around. I shuffled my list but never had chance and time to play it. Now, with cheaper standards (command in general, but standards are important) those MSU armies will become even more popular…

  • BH LAB Brainstorming

    Hruggek - - Beast Herds (BH)

    Post

    Quote from Davian: “But these balance patches are points only, not rules at least that is my impression ” When will rules finally come to revision? Everything else is fiddling. If I have almost the same list, after so many "balance" patches, it makes nothing. What I have reduced in command groups, I'll have to pay in increased point cost of the basic unit (DL stand of view) and I'll get some more bodies in BH list. But that still doesn't change the fact that Plague Pendulum will wreck absolute h…

  • BH LAB Brainstorming

    Hruggek - - Beast Herds (BH)

    Post

    Fiddling again... Point here goes up, point there goes down. Plague Pendulum still stubborn. 2nd degree burns that are threated with hansaplast...

  • BH LAB Brainstorming

    Hruggek - - Beast Herds (BH)

    Post

    You don't have re-roll by default and you can have it past first turn. Similar but different. By the way, Beast army is completely composed of compromises. Every unit and I would mark only Minotaurs as badly designed - stat wise.

  • BH LAB Brainstorming

    Hruggek - - Beast Herds (BH)

    Post

    I wouldn't change primal fury one bit. It is not default, every round must be rolled for, it is not by default.

  • 2.0 BH Beta Discussion Thread

    Hruggek - - Beast Herds (BH)

    Post

    Quote from whitebeard: “I just want to say that is difficult to understand for me how can you say (youngseward) that cyclops can be More useful. Can you trust in them? Because the games I have play with them (always 2 or sometimes 3, never 1 alone) I always finished the games thunk in about throwing them through the windows.. ” And then, after replacing them in the list, re-tailoring the list and only a game or two after that I thought about solving some problems regarding opponent's armies in t…

  • Quote from Herminard: “Quote from Davian: “Quote from Herminard: “Why no shield? Why not 4+ save without it? Are the Longhorns at the peak of their design power? ” For me 4+ represent superior armour. Stuff like empire full plate or dwarven made stuff. Not raided armor. Longhorns should not get bettersave than 5+. And I also want to reduce power creep in this game. There are already too many units with 4+ save. I'd rather have more bodies than higher save. The eliteness of longhorns should be th…