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  • Quote from Tanis: “One question for DL players, do you think that accurate to Hope Harvester and Eilodons is maybe a little bit broken, an autoinclude in all list? ” I wouldn't say that now these units are broken, more that now our shooting monster is worth taking for his shooting abilities and even if i really like it now, i still didn't play it once For the eidolons i find it worse than before because i don't want to field and invest much points in big units now because easier to catch, so if …

  • Quote from AlexCat: “We're having it again? "Fiends can't fight large units" marathon? ” Hey it was more than a week ago the last time ! And almost 10 pages back ! We can have another marathon Conclusion of the last time : with so many special choices and meta balance there is always some units more favored than other, so hard to tell that pickrate from 10% to 20% is too low, but clawed fiends required a small boost to make them competitive (like +1 off/def, or +1 agi, or strider, ...) Something…

  • KoE Alpha Feedback!

    Desmoze - - Kingdom of Equitaine (KoE)

    Post

    SE aren't a new problem, they got some new tools but a SE shooting list was already a red match up before (welcome to my meta when you face them one time out of 4 for years :D) 10 Pathfinders well played before the update did 4 to 5 wounds at least to 2+ knights per shooting phase, so let's say 4 to KoE knights, that's nothing new Levies are an answer because huntsmen or kestrel will not kill them in one phase so you have time to countercharge, and if in a strange world he prefer to shoot at lev…

  • Cultists General Discussion thread

    Desmoze - - Cultists

    Post

    Here come a little batrep of one recent game with cultist versus SE Already had some feedbacks and tests from diffrents game but wanted to confirm some things Disclaimer : the cultist list i made was to try some concepts while the SE list is a tournament oriented one, so a hard game was expected Cultist list : (Hidden Content) SE list : (Hidden Content) So how did it goes ? As expected, my opponent chosed to take a -6 malus on deployment roll, so i choose my zone and he can deploy everything to …

  • Quote from AlexCat: “DL rosters from ETC2019 when DL were still cool. Caution, its a long read. (Hidden Content) These were season 2019 Fiends: 275/96 pts. Plumage 7. (Old) Broodmother 13. Unhinged Jaw 13. Old Piercing Spike (which gave +1Str/AP vs Arm 3 or better) 12. You can see the crazy popularity of the unit in the biggest, most prestigeous and competitive tourney in the world. Following this success, they were promptly gutted in the Nov2019 update: 275/105. Plumage 8. (Old) Broodmother 17.…

  • Clawed fiends in slim book : Move 10/20, off/deff5, str4 AP1 (AP2 in monotheist army), 3HP res4, agi 5, +1 to wound always, no scoring 220 points for first 2 models, 120 points per additional model, 700 points for unit of 6 Clawed fiends at LAB release : Move9/18, off/deff4, str4 AP2, 3HP res4, agi 4, +1 to hit and wound against large, scoring 285 points for first 3 models, 93 points per additional model, 564 for unit of 6 Clawed fiends now : Move9/18, off/deff4, str4 AP2, 3HP res4, agi 4, +1 to…

  • Quote from Alexwellace: “Can I ask you to expand upon your threshold of 18% pick rate to be a failure? And what % threshold you'd consider not a failure? Considering that DL is by design a fairly specified army, you tend to choose units for specific purposes. Which means there shouldn't be any "always include" units. And scoring wise many people load up on MSU core, eliminating the direct need for lots of non-core scoring. ” Are we sure about the usage of clawed fiends ? Can't find in any tablea…

  • Yeah i know this... just trying to shift things from the current situation (and because i quite dislike that every patch seems to push some DL units further on the specialist path...) If we really need to keep specialist units, then change smother to "+1 to hit the same height, ignore parry" (+1 to wound is ay too good) so we get almost the same succubis as before, but clawed fiends still something

  • Quote from Happy Aspid: “Quote from Desmoze: “Agree, at this point with the complexity reduction thing, we could simply remove totally smoother from the book and replace it by lighting reflex/paired weapons directly in the succubis/clawed fiends profile with some stats adjustements ” DL can't have actual weapons, so paired weapons can't be used. Still not sure, what was so hard with ignore parry rule. Hard to find anything more simple. ” I know that DL aren't suppose to have access to any weapon…

  • Quote from rolan: “Well, succubi were useful before, they had a role and did not overshade myrms, why did that have to change at all?Using BRB rules, it would be possible to write something like: succubi, OFF3, AT 2, +1 to-hit (standard Inf, large Inf) talon skythes (paired weapons) It would not be the only unit having natural weapons that are described as a weapon, fethis brutes for example have paired weapon rule, but that refers to their claws, not to their ability to wield weapons with speci…

  • Quote from Francesco Cacciatore: “Quote from AlexCat: “It's a fact. It was admitted by the Team. Data of usage is also quite clear on the matter. ” so it's a "fact" that a flying Master caster monster with r6 6 wounds and a 4+ ward save was bad? Ok, now i understand why I disagree with most decisions taken by the people in charge Honestly, it's kind of pointless to give any feedback here. This has become a cult (and not of the nice, daemonic persuasion). ” By saying that, i suppose then that you…

  • Cultists General Discussion thread

    Desmoze - - Cultists

    Post

    (Hidden Content) If you go first you can effectively summon up to 8 tokens of deamons, but in the first turn with 2 tokens you will not summon your chaff because it's doesn't help and you can't summon too big units, at the second turn you can start to summon big threats... that will be able to charge and really do anything by the third turn if they can still charge anything because your opponent still have his second turn to react to anything you've done I agree that's the design of the army and…

  • Models for cultist

    Desmoze - - Cultists

    Post

    What are you guys using for the profane idol ? I have trouble finding any models fitting for an idol, and inspiring enough for the "profane" part... When it's not simply a giant, it's steampunk or too "good aligned" for a cultists idol, or too small for a gigantic model...

  • Quote from Peacemaker: “Quote from Desmoze: “I agree with @Kapten Kluns, if you want dominion to give one guiding manifestation to one unit (no matter how, at the start of the game or at the start of every turn), then brace yourself to see the cost of dominion reaching 60 or 80 points easily and still being mandatory for general because of background... And if the dominion' cost don't increase then it will be the cost of all guiding manifestations so there will be no more any guiding character A…

  • Converting tips!?

    Desmoze - - Daemon Legions (DL)

    Post

    I don't think that you will have any trouble finding models for myrmidons, there is a lot of plaguebearer models out there, you can use the bulkier for lemures for the high resilience side, and more classic ones as myrmidons For succubis in a Plague/gluttony themed army, i don't know any female (or any thin) model that could fit the theme, so maybe more classic cultists models in robe, or mutants cultists with some tentacles heads/arms, or simply a unit of tentacles monsters etsy.com/fr/listing/…

  • I agree with @Kapten Kluns, if you want dominion to give one guiding manifestation to one unit (no matter how, at the start of the game or at the start of every turn), then brace yourself to see the cost of dominion reaching 60 or 80 points easily and still being mandatory for general because of background... And if the dominion' cost don't increase then it will be the cost of all guiding manifestations so there will be no more any guiding character At best, it could maybe be choose one effect f…

  • Requiring a GD is already an issue in itself... Most of the interresting manifestations are sin related ones I think one of the most frequent guiding harbinger was with deceiver for giving poison or piercing spike (sometimes with greenfire eyes on the top), with the changes on magic and greenfire, i fear that we will see less deceiver so less guiding harbinger too... Another point is magic, most of our magic come from characters, i still have to see a non cowboy harbinger non adept, so guiding +…

  • Quote from Shizuu: “Mesmerising gaze : Whenever possible, unless another model does so first, the model must accept or issue a Duel. Duels issued by the model must (if possible) be accepted by a Character unless a Champion accepts first. En- emy model parts without Harnessed fighting a Duel with the model suffer −1 Attack Value. And that is worth...10pts. ” Quote from Shizuu: “- Improving ways of protecting the Omen seems a little out of the equation now, as it's not in line with our army's main…

  • DL guidelines

    Desmoze - - Daemon Legions (DL)

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    Strengths: (army is around top5 of all armies (use current armies) in these things) - special save : OK - Ignore morale : OK - Speed : OK - Offensive magic, small spells : i suppose it's the hereditary purpose and it just don't work as intended so KO - offensive Magic - ability to cast spells : +1 with adept is nice so i would tell OK - Support buff characters : that's the guiding system and dominion, guiding is not used because characters that Can join units are not used due to too many weaknes…

  • DL guidelines

    Desmoze - - Daemon Legions (DL)

    Post

    For the sake and discussion about guidelines and what we can ask or hope for the next changes in 2023 Quote from IoRi78: “as you asked me, these are the old ASAW. Take in account that are really old, changed (without been written) many times and end up quite different. But the start was there lexicon]General[/lexicon] design-direction: specialized units. Units are awesome when they get to do what they are supposed to do, fight the right opponent, stand on an objective, redirect, harass war machi…