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  • Quote from Wesser: “Quote from john doc: “Quote from Jon653: “I do not believe the king on throne should be nerfed. Hes a mv 3 (800pts if fully kitted out)model that doesnt have access to fly or swiftstride. He should be hard to kill and be able to kill things because I have to work alot harder then you do, to get him into combat thats worth it. If anyone is finding they are getting charged by a king into their single model monsters etc then I think your playing poorly ” Or you fail a 7 '' charg…

  • I do not believe the king on throne should be nerfed. Hes a mv 3 (800pts if fully kitted out)model that doesnt have access to fly or swiftstride. He should be hard to kill and be able to kill things because I have to work alot harder then you do, to get him into combat thats worth it. If anyone is finding they are getting charged by a king into their single model monsters etc then I think your playing poorly

  • Patch 2022 DH grumbling

    Jon653 - - Dwarven Holds (DH)

    Post

    I still think we should get minimized stomps against us... we are small lol

  • Quote from Casas: “Also, third round is up! ” Wheres hold the ground I thought we made a deal

  • Quote from Casas: “No, no, I use the randomise option from NR when creating a new round. It is set to not repeating Setup, though, so you already know what it won't be ” psssst how much for hold the centre?

  • kk wasnt sure if they were preset or not- thanks

  • Hello all, is the 3rd round objective/map/deployment avaliable or is it not public yet?

  • Patch 2022 DH grumbling

    Jon653 - - Dwarven Holds (DH)

    Post

    NR is updated. Time to build

  • DH 2.2 General discussion.

    Jon653 - - Dwarven Holds (DH)

    Post

    Quote from Kreln: “Those units just get avoided.. ” The big spear unit generally is on a flank and vanguards at a 45 degree angle blocking w/e is on that side, then my hammerers/hold guardians mop up the other flank. Its basically, can I make my opponent move in a way to avoid my spears that put him in a shitty spot. Also you dont have to kill too much if your opponent doesnt kill anything himself, and if your not going to engage my spear block you will struggle to win big against me. Greybeards…

  • I think he miswrote Deep Watch, susposed to be our magic?

  • DH 2.2 General discussion.

    Jon653 - - Dwarven Holds (DH)

    Post

    Quote from dan: “Serious question, not trying to make a point: were you regularly getting through multiple instances of -1 to wound on a single unit in one magic phase? I find I’m lucky if I get one through, and generally if I’m making another attempt at the spell after successfully casting it I’m trying to throw it on a different unit ” I wouldnt say regulary but having the option made it so I could get other spells off, id regularly have opponents let me get distracting up etc and save their d…

  • DH 2.2 General discussion.

    Jon653 - - Dwarven Holds (DH)

    Post

    Havent read this thread religiously but was wondering if anyone had mentioned/expressed an interest in a 18inch bsb range?

  • Random thought while reading people talk about our gw units dying to stomps, how about minimizing stomps against our infantry?

  • Shooting is also limited by units being in cc, yes I can have 1500+pts into shooting but generally im in combat by turn 2

  • Quote from dan: “You’re only paying points for stubborn if, upon stubborn being removed, that choice is taken less often and the points are dropped. ” So in theory if say Hammerers were in 100% of lists it wouldnt effect pricing if we gave them an additional attack? Thats weird unless im misunderstanding

  • Quote from dan: “You’re either placing your war machines too close together or keeping you combat line too far back. Stubborn has never been a downside for me, and I can’t count on both hands the number of games they tied up Ambushers for multiple turns. ” I didn't say they pivot and charge another war machine, they generally charge do a few wounds to the warmachine. I hold on stubborn then kill me on my turn, if I turn my shooting around to look at them they can move away on their turn prior to…

  • Please remove stubborn from our warmachines, Ill even pay 5 pts to get rid of it lol. All it ever seems to do is hold t1 on stubborn (opponent turn) then die in my Combat phase for a free pivot for the enemy.

  • 6th Edition for me. Im not saying what GW releases will be better the T9a just that Im not sure if T9a has enough time to make changes to satisfy enough players not to switch. Gw can botch the design and rollout and theyll still take most of the player base. Again I hope Im wrong

  • I personally dont think itll matter much when the old world drops. Ive enjoyed 9th age and it filled a missing hole GW left but Ive found the game going downhill since after 1.0 (Ish cant rem which number). I do hope Im wrong, but these 3 changes once a year wont be enough to fix what needs to be fixed prior to the launch of whatever GW releases.

  • Where are we voting? If its in this thread -I like the idea of reducing warmachine cost and pt limit. -Runesmith 18 inch range -roll back msu nerfs twas a stupid change