Miniatures - Kingdom of Equitaine - Hedge Knights
Articles containing the tag „Kingdom of Equitaine“
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Miniatures - Kingdom of Equitaine - The Lady’s Courtier
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[b]Orison (X)[/b]
Universal rule for Kingdoms of Equitaine
[i][url='https://www.the-ninth-age.com/community/lexicon/index.php?entry/4855-orison/'](click for complete rule)[/url][/i]
Orison tokens are generated during the Pre-Game Sequence as detailed [url='https://www.the-ninth-age.com/community/lexicon/index.php?entry/4855-orison/']here[/url].
For each token, choose one friendly non-fleeing unit within 8" of any friendly non-Fleeing model with Orison (X). The chosen unit gains one of the following:
• Holy Strike: Attack Attribute - Close Combat. Model parts without Harnessed gain +1 to hit.
• Holy Shield: Personal Protection. Aegis (+1, max. 4+).
• Holy Wrath: Universal Rule. Fear; any model that already has Fear gains Terror instead.
A single unit can only be the target of one Orison per phase -
Miniatures - Kingdom of Equitaine - Knights Penitent
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Kingdom of Equitaine - Miniatures - Friar's Lanterns
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Kingdom of Equitaine - Miniatures - Pegasus Knights
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Kingdom of Equitaine - Miniatures - Mount - Pegasus
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Miniatures - Kingdom of Equitaine - Mount - Hippogryph
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Miniatures - Kingdom of Equitaine - Hooded Men
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Miniatures - Kingdom of Equitaine - Sacred Reliquary
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Miniatures - Kingdom of Equitaine - Mounted Yeomen
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Miniatures - Kingdom of Equitaine - Lowborn Archers
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Miniatures - Kingdom of Equitaine - Men-at-Arms
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Miniatures - Kingdom of Equitaine - Feudal Knights
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[b]The Green Knight[/b]
Special unit for Kingdom of Equitaine
(Click for armybook screenshot) -
[b]Valour[/b] [i]55 pts[/i]
Knightly Principle for Kingdoms of Equitaine
[i]Attack Attribute. One of a Kind.[/i]
The model gains [b]Fearless[/b] and the model’s part Close Combat Attacks gain [b]Multiple Wounds (2, against Fear)[/b]. -
[b]Piety[/b]
Virtue for the Kingdom of Equitaine
One of a Kind.
The bearer and all R&F models in the bearer’s unit gain Aegis (+1, max. 5+). The bearer may only join Standard Height units. -
[b]Storm Clarion[/b]
[b][/b]Artefact for the Kingdom of Equitaine
One use only. May be activated at the start of any Player Turn. Enemy units cannot make Flying Movements during this Player Turn. -
[b]Banner of Roland - 45 pts[/b]
Banner Enchantment for the Kingdom of Equitaine
The bearer’s unit gains [b]Aegis (+1, max. 4+, againstRanged Attacks)[/b]. In addition, enemy units cannotchoose Stand and Shoot as a Charge Reaction againstCharges declared by the bearer’s unit. -
[b]Tristan’s Resolve - 50pts[/b]
Weapon Enchantment for the Kingdom of Equitaine
Enchantment: Hand Weapon.
While using this weapon, the wielder gains +1 AttackValue, and attacks made with this weapon becomeMagical Attacks and gain +1 Armour Penetration.After a successful to-hit roll, the attacker may discardone of the hits with this weapon and choose an enchanted weapon carried by the model the attack wasallocated towards. Any Weapon Enchantment of thechosen weapon is ignored for the rest of the game.