Hi i read that Mark of Khorne now only force you to pursue not "pursue or overrun" as before....and i think that it's a good improvement because Khornate units before had big trouble due to redirectors that when killed would force you to overrun into nothing.
Now finally mark of khorne only force you to pursue and it's ok.....fluffwise khornate warriors would chase fleeing opponents to kill them, but not overrunning into nothing like stupid guys.
But i read that Frenzy rule is just as before....pursue or overrun...and imho it still kills frenzied units like did for khornate units.....why should it be that different? come on!
i suggest that also frenzy force you only to pursue, not overrun...it would improve blood knights, minotaurs,skullcrushers,vargheists,ripperdactyls etc that still have this "overrunning into nothing" problem.......why not? you still have the "Ld test or charge" problem but you will not be a stupid unit overruning into impassable etc
Now finally mark of khorne only force you to pursue and it's ok.....fluffwise khornate warriors would chase fleeing opponents to kill them, but not overrunning into nothing like stupid guys.
But i read that Frenzy rule is just as before....pursue or overrun...and imho it still kills frenzied units like did for khornate units.....why should it be that different? come on!
i suggest that also frenzy force you only to pursue, not overrun...it would improve blood knights, minotaurs,skullcrushers,vargheists,ripperdactyls etc that still have this "overrunning into nothing" problem.......why not? you still have the "Ld test or charge" problem but you will not be a stupid unit overruning into impassable etc
The post was edited 2 times, last by Hitsugaya Toushiro ().