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SE VS VS
10 - 10
Front Line Clash
Spoils of War
MVP: Prince on Dragon
LVP: Forest Guard
Vermin Swarm had two big blocks of rats at arms and a big block of vermin guard. one rats were joined by plague patriarch and bsb, one rats joined by magister with doom bell, vermin guard joined by machinist. VS also have two blocks of 4 vermin hulks and 2 units of grenadiers. a rotary gun weapon team and a meatgrinder rounded things out.
Sylvan Elves had one block each of dryads, forest guard, thicket beasts, kestrel knights. two units of heath hunters with bows, two units of sylvan sentinels, bsb chieftan and druidism druid joined a unit of sentinels each at start and prince on dragon rounded things out.
Prince on dragon solo'd the unit of rats with the bell, magister had the crown of autocracy. Forest Guard grabbed on objective and then spent the game doing nothing else. Object went to the rats. 13-7 points victory to elves.
SE- DH (Spoils/Frontline - Objective lost)
Didnt Count points, but defeat around 16-4
MVP - Wild Huntsmen
LVP - Briar Maidens
Weird game where luck was mad in nearly every roll. Sadly it hit me harder as I failed nearly every DI9 test i was required to make and he passed every test (and theres was a lot) no matter the modifier. His mad rolls (18 attacks and just 1 non-wounding) was less decisive as he after all passed every breaktest. At least we could both laugh at the rolls as it escalated;)
So bit of a dud game tactically except for learning Warthrones have 6 wounds and as such are immortal for SE (thought Bladedancers with LS had a shot lol)
SE vs OG
16-4 for SE
Capture the Flag
MVP: Blade dancers, Rangers, Thicket Beasts, Aether Icons
LVP: WH lord on Elk
It was really satisfying game for me as i did less mistakes than my opponent. During the deployment phase I managed to surprise him. Well placed forest convinced him that thicket beasts will be put there.
He chose deployment zone with one impass in the middle of it. And after deploying two units he drop the rest. His general and shamman were put on the right side inside big boar unit, while big unit of black orcs was put on the left where he expected thicket beasts. On the far left he put 3 artillery, 30 goblins and scoring chaf. And that was a place for my thicket beasts. If he didint want me to wipe out this side he was obligated to send there black orcs, leaving his general's unit vs my entire army. He chose to let them die. In the end thickets did their job well. While i was able to make some combined charges on black orc he cleared some chaff of mine aswell and went for a charge with generals unit while being hexed by break the spirit. Some part of boar unit crossed fields aswell. Luckly for him he passed ALL DT tests and went into ongoing combat. My partialy depleted blade dancers fled but he didnt manage to catch them. In 6th turn he did critical mistake (it was around 1.30 AM CET ) and charged with totemic beast my rangers bunker for no reason. After reforming i was able to charge his generals unit in combined charge of 20 dryads with +1 str buff from front and 15 rangers from behind. 1600 points were gone.
Having aether icon x3 and obsidian rock made my easier to disspell critical spells. On my units, mostly blade dancers. I had to admit that I also saved more wards than average this game which could change the outcome to some degree.
The post was edited 1 time, last by Kdownunder ().
SE-DE (King of the Hill/Frontline)
Didn't Count points as opponent bailed on me during Turn 5 (But I was ahead on points and sure to win objective). That's UB....
I'd guess around 16-4
MVP: Vanguard Forest Rangers (tipping their cap to Master Druid efficiently buffing them)
LVP: Avatar (although he can be forgiven because I forgot all about Entangling Vines...)
Playing monster mash (Dragon, Avatar and TF) and coming up against Cloak Lord, 3 Krakens and 3 Hunting Chariots plus Occultism Master was... scary, but luckily the Rangers just ate the Krakens for breakfast