Preamble: The Vermin Swarm of the Ninth Age is based on the Eastern Roman Empire, also known as Byzantines or Rûm, the surviving Roman state in the east which centered on the nigh-impregnable crossroads city of Constantinople and which survived century upon century of battering attacks from foes assailing it from every direction, in a mind-boggling display of grand strategy clawing the city-state empire back from the brink to great power again and again. While still a formidable foe for much of its history, the mediaeval Romans were no longer the unstoppable force that had once steamrolled the entire Mediterranean after conquering its only true lethal rival in ancient times: Carthage. The well-organized Byzantine military in its heyday won renown with its Theme system (local garrison troops of farmer-soldiers), mounted Thagmata elite regiments (mobile field army), use of mercenaries, Greek fire, siege engineering, strong navy, Varangian Guard and network of fortified cities to fend off often superior foes at more fronts than the empire could usually handle. Yet ultimately, treachery from within would undermine the army in battle again and again (for Byzantium was rife with vicious power struggles), and cowardice would rear its ugly head all too often: It was not easy to be a soft and rich urban realm confronted by a wide range of hardier and less sophisticated enemies who were out for your lands and riches, in a cutthroat world that was a pale shadow of the Roman Empire at its absolute height, centuries before.
Sounds like an interesting historical basis for the dastardly ratmen? Hungry for retaking Avras? Fancy a different aesthetic to your Skaven models? Then let's dive right into it!
The most distinctive feature of Byzantine soldierly gear were the common pteruges: Leather flaps hanging over the upper arms at the shoulders, and from the waist, forming a kilt. An obvious hark-back to ancient Greek and Roman styles, the pteruges grounded this mediaeval army with an aesthetic piece from out of antiquity. For the most part, one would keep it simple and go up to step 3 below, perhaps adding some waviness, wrinkles and fraying. To emphasize the Vermin's decaying ways, perhaps many flaps could be torn, gnawed or missing altogether? Note that all below tutorials show stuff that are intended to be sculpted directly on the model:
Next up is scale armour and lamellar. The latter is difficult to sculpt, so one may want to go for a simplified look with scales instead. Just do the scales with rounded edges instead of angular, and perhaps have them pointing upward instead of downward. You can also sculpt gambeson (no tutorial at the moment):
Likewise, some frayed chainmail can be attempted, including trying out some weird chainmail veil/face cover on some ratmen. A tip would be to leave tears and holes in the mail. Rats don't do things too tidy. If doing chainmail over the torso, then why not chuck in the Byzantine "bra", or rather leather harness to keep armour in place, on some models? Probably borrowed from Persians:
A minor detail for some rabble troops could be to add a few wickerwork shields:
And finally, some opulent pearls and large gemstones (painted sickly green?) add such an ostentatious finish to the leaders. Here's a simple tutorial, but more complicated things can obviously be tackled:
And here is a random idea for some Vermin Swarm symbol: The last human Emperor of Avras quartered by four Vermin Hulks:
Do you have more ideas to share here? Or modelling attempts to show? Then please do so!
The post was edited 7 times, last by Karak Norn Clansman ().