How about making horse archers able to take makhar lancers in exchange for bows? A mobile sshocktroop
Comments I have received when playing against Makhar:
"Horse Archers are much better in combat than I gave them credit for"
^At least someone had something positive to say about them.
"Horse Archers are the easiest points to earn in the army. They are super frail"
^And there that goes...
"I hate that mammoth!"
Btw, some thoughts on the H Spell. I love it. While it is not a spell you take every game, the games you DO take it can make a huge difference.
I used it to pin a King's Guard unit in place all game and the opponent refused to move their unit. It was great.
The post was edited 1 time, last by Tyranno ().