Pinned The Fight for Avras - General Discussion Thread

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    • HKYUGOK wrote:

      Kazandu wrote:

      Finally!!!!

      Aziraphale, Warden of the Night Sky to Soularus, Spear of the Heavens, Mobilizing the Celestials of the NIght Sky to Avras

      Mortals are fearful, pitiful creatures, Soularus. They look at what they do not know in fear and hatred. They see that which is beyond the veil as hurtful and horrid. They look to the darkest corners of the abyss and see reflections of their own despair and dark desires.

      They need not look down into the depths of the nine hells and the abyss, when they ought only to look up. We are the legions that protect the dreams of mortals, we are the ones who protect the heavens from those same terrors created by the sins of humans. To those who create fear, who cause harm, destruction and pain upon the innocent, they need to know that their deeds have not gone unnoticed.

      We shall descend from the heavens to protect those whom require aide. To those that abuse power, the heavens themselves will come crashing down to bring justice upon them. If they think that dark gods they serve can protect them from the wrath of the celestials, they need then be taught a lesson for their hubris. They shall know that the power of their dark gods pales in comparison to those of the heavens above, the power of the infinite heavens.

      For those who worship the Father of Chaos shall fear what lies beyond the veil, for the dark gods cannot save them from their fate at our hands. We shall heed the pleas of the mortals who require aide, and appear to fight the travesties that the gods of chaos have sown.

      The shadows of evil coalesce around Avras. There you see the dark gods as they plot. Who are we to let them do as we please? There is more beyond the veil then just the abyss and nine hells. Who are we to let mortals live only in fear of what they do not understand. We are Celestials, we are the protectors of the innocent and the arbiters of sin. We hold accountable the fools who preach to the false gods, we hold true to the night sky. We are infinite, endless, and just. Now, to Avras we descend, and the mortals shall know that not all lurks in the dark is evil.

      And some pictures of Aziraphale to accompany his introduction as well:





      Very well written! What army do you introduce?Good your angels take care of the innocents and me magic trees lol
      My somewhat ironic take on Deamon Legions. Lots of angels flying around doing the opposite of chaos lol
      "We come, we come with roll of drum: ta-runda runda runda rom!
      We come, we come with horn and drum: ta-runa runa runa rom!
      To Isengard! Though Isengard be ringed and barred with doors of stone;
      Though Isengard be strong and hard, as cold as stone and bare as bone.
      We go, we go, we go to war, to hew the stone and break the door;
      For bole and bough are burning now, the furnace roars - we go to war!
      To land of gloom with tramp of doom, with roll of drum, we come, we come;
      To Isengard with doom we come!
      With doom we come, with doom we come!"

      Ent's Marching Song, J.R.R. Tolkien
    • Arrggggggh so many places to post :) , sorry for multiple posts in threads but not sure where things go for now.

      So here is entry fluff


      Mareek scuttled about the cave, his tail thrashing and his whiskers twitching as he muttered to himself. His plan gad failed, an he had had to flee, far to the East of the great Burrows, even across some of the great steppes. But he was safe from retribution now, surely the Sicarra Blades couldn't reach him here in this cave overlooking the Wastes. He could come back, he could redeem himself for he was no mere Magister, he was the preeminent Magister of the Underburrows. He knew many things, many powerful things that could protect him. He knew the scratchings that would summon a Vermin Daemon, then he would have the power to return and bring all the burrows under his will. With sudden purpose Mareek set to drawing on the earthen floor of the cave, he could use the latent magical residue inherent in the Wastes to power the spell, ensuring his summons were answered. Muttering all the time he scampered about the cave hap hazardly adding markings to the floor. As he neared completion he could feel the power welling, being drawn to the magical markings, his movements slowed and he abased himself before the scratchings to properly greet the Oncoming Vermin Daemon.

      Above the scratched markings and kneeling Rat a purple line appeared in the air, small at first it slowly with an imperceptible sound of tearing increased in size, starting at less than 1ft it kept growing, 5ft, 10ft, 15ft until it reached from floor to ceiling of the cave around 25ft in height. Mareek watched in slack jawed amazement, he wasn't sure it was supposed to be this big, the one time he had spied on a summons before the tear had topped out at about 15ft. Before he could think too much on it he sensed a presence pushing through the tear which sent him grovelling back to the floor. Then from the tear a massive hooved leg emerged, shaking the ground as it impacted and a gigantic, muscled form, far larger than anything Mareek had ever seen ducked through the tear, what had at first been excitement at summoning a Vermin Daemon now turned to terror as this was not a Vermin Daemon. As this fearsome behemoth materialised Mareek turned to flee, but a huge claw lunged forth and snapped him up, restraining him.

      Roth'Xorkoth inhaled deeply, savouring the sounds and tastes of this new world. All his senses tingled, not just sound, smell and taste but his pores were flooded with latent magic energy. The Veil flowed strongly here, confined to stooping by the low ceiling he stretched and shook his muscles in this new form before turning to observe what had allowed him to cross the Veil to this world. Trapped in his gigantic claw was a squirming bipedal rat, although tiny on observation it had an innate ability to utilise the Veil, this would be useful as although only here minutes Roth'Xorkoth knew he wanted to stay as long as he could to absorb the magical energy to his maximum. With a contemptuous flick of his mighty claw he crushed the wriggling Rat bissecting it. As it stopped breathing he channeled the energy of its passing to trap its soul in its head, using his own power he linked this soul as the summoner to the tear in the Veil by placing the soul powered head at the very apex of the tear, this would anchor the tear and give it a degree of permanence as long as the head of Mareek remained there.

      Turning he stepped out of the cave and looked out over this new world, finally able to stretch to his full size he shuddered with anticipation at the potential to feed in this world, he could sense far far away a large concentration of Power, which could only mean major conflict was brewing. Intrigued and captivated by such cornucopia of potential sustenance, he barely registered a small collection of huts a few miles from the cave entrance as he turned back and sent his summons through the Tear, there was such potential here and there were so many Daemons beyond the Veil to enjoy that potential.

      And here is first battle report

      Display Spoiler

      Roth'Xorketh observed the Tear as his summons were answered, first a large entity he recognised stepped through the Veil. Unfurling their wings this entity maybe only reached up as far as Roth'Xorketh's shoulder but it was powerful and he recognised them. As more and more Daemons answered the summons spreading out from the cave Roth'Xorketh spoke 'Welcome Zerkuxath, Eye of Nukuja, this world is rich in magic and sustenance, enough for many of us to enjoy. Will you join me?' After a long pause the winged figure inclined their head 'But of course Roth'Xorketh, Avarice of Sugulag, perhaps we should start down there?' and they swept a clawed hand towards the collection of huts but a few miles away. Nodding with pleasure Roth'Xorketh bellowed an order for the multitude of Daemons that had answered his summons through the Tear to advance.

      Although it was Dawn the village was not caught completely by surprise as these Ogres were hardy nomads, they had set up camp a couple of days ago near an sacred burial site. Woken from sleep the Great Khan of this tribe was quick to rouse what warriors he could. Although many of his Hunters were away on the plains looking for tracks, he still had his veteran bodyguard, and the chief shaman of the tribe, as well as his Banner Bearer. Surveying his hastily arrayed forces he hoped it would be enough to crush the daemon invaders who seemed to have appeared from nowhere. He prayed that the one (slightly faulty Thundercannon or his mighty Maul would be enough to deal with the 2 towering presences on the other side of the field). Shouting orders to his kin he kicked the many Scraplings into line, hoping they would be of some use, and not just run. As he joined his Veterans and Banner Bearer, his Shaman appeared by his side 'Great Khan, we must protect the Burial site of our Ancestors from desecration'. Nodding his head the Great Khan indicated to advance.


      Roth'Xorketh surveyed the force arrayed in front of him, although there was much potential within the force, an ancient burial site on the right held much Power in ancient souls. Intrigued by this he ordered his forces forwards, both he and Zerkuxath moved towards this interesting mound, as did the brazen beasts. The rest of the line shifted forwards with the Veil Serpents replacing Zerkuxath in the line and the hounds advancing up a hill to get a good vantage point on the left flank.
      As they flew across the field, Zerkuxath summoned mystical effigies of shadow and seduction to captivate the Ogres operating a massive Cannon, while Roth'Xorketh summoned souls Whispers to sap the resilience of the Mounted Ogres across from him before blasting them with a spear like blast of pure magic which injured one of the hearty warriors.

      As the Daemons swarmed forwards the Ogres responded in kind moving forwards in the middle, on their left some Ogres and a large group of Scraplings advanced taking position on a mound that seemed to hold some interest for the Daemons, while the Great Khan and his bodyguard advanced to drive the Daemons from the burial site.
      Accompanying the Great Khan, the Shaman unleashed a massive burst of fire, hoping to burn them away, but as the inferno died down only a couple of the daemons seemed singed (a lot of Aegis saves were passed).
      Under the gaze of the nearby Great Khan a bunch of Scraplings who had picked up bows tried to look useful and fired towards the Hounds silhouetted on the hill, whether through luck or .. No it was luck they managed to fell 3 of the beasts, but despite many other Scraplings attempting similar feats no further successes were had.


      Spurred to action by the loss of some of their kind, the hounds bounded down the hills into a Hunting Beast that had been unleashed by the Ogres, the Veil Serpents similarly charged another nearby Hunting Beast, while over on the right the Brazen Beasts charged the Ogres who had moved on top of the intriguing mound. The Fiends replaced the hounds on the hill to the left, while the Succubi and Myrmidons addressed their lines to face the incoming Great Khan and his Veteran bodyguard. Roth'Xorketh moved up to protect the Succubi's flank from a charge from the mounted Ogres while, Zerkuxath flew over the Scraplings to their flank, adjacent to the intriguing mound.
      Summoning their powers Zerkuxath attempted to enchant the Cannon once more, but wise to this trick the Shaman channelled his will to stop this, however Zerkuxath was able to Bewitch the Ogres fighting the Brazen Beasts, meanwhile once more Roth'Xorketh summoned power to sap the Resilience of the mounted Ogres while the Veil Serpents also Smote them, leaving them exceedingly weak (-2 Resilience). Finally summoning all their magical expertise Zerkuxath blasted the mounted Ogres with a spear like force of pure magic, killing the already injured one and wounding another.
      The Hounds failed to kill the Hunting Beast, but the Veil Serpents did devour theirs before also turning towards the advancing Veterans. On the right the Brazen Beasts killed 2 of the Ogres, leaving the last injured enough that he barely grazed them in return, terrified he fled and was run down by the Beasts.

      Seeing their opportunity the Ogres charged, the mounted Ogres charged the fearsome Gigantic General in front of them, while the Great Khan and his crew charged the Veil Serpents. The shooting in the middle turned towards the Gigantic flying beast that had appeared along side them while the large group of Scraplings about turned and advanced up the hill after the beasts that had killed the Ogres minutes ago.
      The Shaman once more attempted to burn all the Daemons near him but Roth'Xorketh, wise to this trick stopped it, however with his attention on this, the Shaman was able to slip through an enchantment on the mounted Ogres enhancing their blows with magical fire.
      The Scraplings on the ogres right once more fired at the fiends now silhouetted on the hill, bit did nothing - their previous success was just luck it seems. Similarly the 2 scrapling units in the center failed to affect the mighty flying Daemon near them, but the Cannon, able to sight the individual responsible for enchanting them previously, took aim and with a mighty cacophonic roar the beast was hit, tearing a bloody furrow through its side (took 2 wounds on Zerkuxath).
      The mounted Ogres did manage to injure the Gigantic Daemon in front of them, but the majority of their blows just bounced off the tough hide and armour. In response the Fearsome monster slaughtered 2 of their number, and despite charging the last remaining Ogre barely held his courage, only the nearby presence of his Khan and Banner Bearer holding him in place. The Veil Serpents were obliterated by the Great Khans crew, however confusion then ensued as the Great Khan ordered them to overrun into the nearby Succubi but at the same time the Shaman ordered them to reform towards the Ancestors burial site on their right. Confused by 2 contradictory orders at the same time the Veterans stumbled forward (needed a 4 for the overrun but rolled all 1's and failed).

      Overwhelmed by the opportunity the Daemons charged, the Clawed fiends charged off the hill into the Hunting beast that had just managed to kill the remaining Hounds. The Myrmidons and Succubi charged the Great Khans Veteran bodyguard, with the Myrmidons in the flank. Zerkuxath, disliking being shot charged the Scraplings nearest them, who held despite the terror Zerkuxath projected. The Furies behind the line flew towards the left flank hoping the Scraplings there would be easy prey while the Brazen Beasts turned to face the Scraplings coming over the mound.
      The Shaman was able to stop some of Roth'Xorkeths magic as he attempted to affect the combat around the Veterans, but was unable to stop it all with the Ogres having their Vitality sapped by Whispers from their dead ancestors, at the last Zerkuxath managed to Bewitch the Ogres as well.
      The Hunting Beast could not fight off the Fiends as it had the Hounds and the Fiends overran towards the Cannon. Many Scraplings were stomped to death by Zerkuxath and they fled the field in terror. Roth'Xorketh killed the last mounted Ogre, the Succubi and Myrmidons crashed into the Ogres, killing almost all the Veterans, and although the heroes were able to kill some of the Daemons even the Shamans power of Dragons Breath were unable to kill enough and overwhelmed, the Ogres turned to run but were cut down as they fled.

      With the Ogre leaders killed, the remaining forces were helpless to resist against the Daemons and they and the village were destroyed. In the aftermath of the conflict as his forces feasted on both the flesh and the life sustenance of their conquest Roth'Xorketh crouched amongst the carnage, toying with the soul of the Shaman that he had captured as he died. The flaming soul shrieked in pain and terror as it danced, writhed and flickered at Roth'Xoreths command from claw to claw, sinuously moving at its masters behest. Zerkuxath approached the larger Daemon smiling as much as they could. 'Interesting mound over there' they indicated over their shoulder 'It was replete with ancient magic of summoning, protection and spirits - if this is just the beginning then it could be a great time for us on this world'. Roth'Xoreth nodded and in his deep base rumble, eyes not moving from his dancing flaming captured soul 'Yes I agree, but can you not feel it? There is a mighty confluence of power, gathering far away in that direction' he lifted one clawed hand pointing in a direction away from the rising sun. 'We must go there for the opportunity for power and sustenance there dwarfs what was found here by a margin that is unmeasurable. As long as my spirit binding holds on the Tear we will be able to exist on this world to reap what we can from these mortals'

      With a nod of agreement Zerkuxath turns to fly off to observe the mound once more leaving the mighty Roth'Xorketh to his pleasure, tormenting the souls of his conquered foes.

    • Galion wrote:

      Looking forward to get involved with some HE painting.
      I've got a small detachment of Lion Guard that I've been staring at for too long!

      When will the HE be unlocked???
      182/250 points is the unlock Status for HBE (but you can start painting right now)

      The post was edited 1 time, last by Adaephon_Delat ().

    • Evz22 wrote:

      @'WastelandWarrior my dude, stop. You're making me want to drop money on HATE. That looks glorious. 10/10 would face on the field.
      DO IT!!!!! the models are killer. I don't know where you are based but if you are UK based or ever in the UK with time to spare I'd happily give you a game!
      Take a look at my painted army so far. Feel free to share a pic of yours!

      Pics of my ever expanding warriors army

      WastelandWarrior Painting League 2019

      WastelandWarrior Painting League 2020
    • Soularus, Spear of the Heavens to the Ascending Hope

      Remember every step you retreat brings our enemies closer to those we are sworn to protect. Every step brings them closer to harming the innocents whom shall depend on us. Shall we turn our backs? Nay, we shall stand. We shall not falter, but stand to the last. And if we fall, know that it is in service to protecting those who need it.

      Give no inch to the wretched. Whether they be mortals or deamons, we shall not budge one inch. We shall march forward and hold our ground. When they look at us, they shall see only determination, they shall only see the infinite heavens staring back, unyielding in their wisdom and strength.

      But woe to those who think they can slay me. My spear shall pierce the hearts of the wretched beasts whom would stand against us. If Aziraphale is our shield, then I shall be the point of our blades. I shall meet my foes in battle, and there they shall meet their end at the tip of my spear. For those that oppose us, there can be only one fate, a swift death.

      Father Choas moves now in Avras. We shall meet him in glorious battle, We are infinite, endless, and just. Now we descend, and the mortals shall know that not all lurks in the dark is evil.



      "We come, we come with roll of drum: ta-runda runda runda rom!
      We come, we come with horn and drum: ta-runa runa runa rom!
      To Isengard! Though Isengard be ringed and barred with doors of stone;
      Though Isengard be strong and hard, as cold as stone and bare as bone.
      We go, we go, we go to war, to hew the stone and break the door;
      For bole and bough are burning now, the furnace roars - we go to war!
      To land of gloom with tramp of doom, with roll of drum, we come, we come;
      To Isengard with doom we come!
      With doom we come, with doom we come!"

      Ent's Marching Song, J.R.R. Tolkien
    • another masterpiece! wow!

      Edit: how in the hell does the spoiler function work? I just cant master it ive been doing the squarebracketspoilersquarebracket before and after text & pictures, with the intent of creating just a spoiler of the information inbetween but it seems to just create spoilers within spoilers, rather than a collection of seperate spoilers like everyone else seems to manage.... any help appreciated!
      Take a look at my painted army so far. Feel free to share a pic of yours!

      Pics of my ever expanding warriors army

      WastelandWarrior Painting League 2019

      WastelandWarrior Painting League 2020

      The post was edited 1 time, last by WastelandWarrior ().

    • At the top of the reply screen where there is a tool box on the right end there is a group of symbols between quote and picture, the third one that looks like an eye with a line through is the one I use.
      Click it and it brings up the spoiler start and end brackets then just go and type/copy what you like in between. Once done move cursor out of the brackets and continue (maybe with another spoiler.

      Does that help/make sense?

      Display Spoiler


      Empty spoiler to make sure im not talking rubbish

    • WastelandWarrior wrote:

      another masterpiece! wow!

      Edit: how in the hell does the spoiler function work? I just cant master it ive been doing the squarebracketspoilersquarebracket before and after text & pictures, with the intent of creating just a spoiler of the information inbetween but it seems to just create spoilers within spoilers, rather than a collection of seperate spoilers like everyone else seems to manage.... any help appreciated!
      the one after gets a / before the spoiler to close it. Even so, just the starting tag will work, it just hides all that comes after it. Must have a beginning and an end for more fancy hiding.

      EDIT: come work on the library and I will train you. :D
    • LordCeridan wrote:










































      Apologies for the late submition. Tell the queen of Avras that the first batch of Citadel Guard, armed with the finest of Flintlock Axes are marching to defend the city borders
      Very nice!

      Please remember to post it in the Placeholder Thread. Thanks!
    • Actual score. So 34 Points left to unlock HBE, 49 until SE unlock and 74 for O&G.

      Alliance
      Total
      Pro Status Quo1553427216
      Contra Status Quo19342365276
      Unpredictable Threats6610134201




      More points might be earned with Sidequest II. This Sidequest will have influence on the storyline and maybe the factions.
    • Furthermore I will try to write up a short summary of all the background stuff provided, so everyone can have a short overview.

      I hope that the map of Avras will be finished soon. Avras will be divided into it's districts which all can be conquered by the factions later on.

      Besides the super secret sidequest looks awesome so far! @piteglio and @Little Joe did a fantastic job preparing this sidequest and we all can be excited about it!