The Lone Orc – rules ?

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  • The Lone Orc – rules ?

    OK, so, as we were discussing in the other thread, the Ninth Age provides for a « Lone Orc » concept, as described in the Ninth Scroll 14, when an old orc is the last survivor of his brood, he starts becoming funny, talks with the shamans, and starts wandering alone.

    As explained in this fluff bit :

    Increasingly convinced orc society organised by birthgroups (broods) - comprising all individuals emerging at same site. Each group competes for dominance of the tribe. Brood alphas vie to be warchief.
    Individual observations (working names):

    • Gustav - member of youngest brood. Extremely unruly behaviour; he and siblings are feverishly eager to fight.
    • Heidi - used to be much wilder. As brood has grown, she has developed basic weaponcraft & some modicum of discipline in battle.
    • Henning - from oldest brood. Produces the heaviest, most advanced iron weapons and armours of the tribe. Calmer but unflinching in battle.
    • Wilhelm - outlived rest of brood. Fights alone, never socialises with other broods. Increasingly speaks only to shamans. Saw Wilhelm leaving into the wilderness, purpose unclear. Has not returned after several weeks



    Since our rules are based on the fluff, this concept could be the basis for a new unit or character in the book.

    What do you think about it ?

    *****

    Additionally, there is this other concept, of the orc born alone.

    No Brothers, No Sisters
    The Only King
    No Past, No Future
    The Only King
    No Fear, No Weakness
    The Only King
    Born of Soil and Born Alone
    The Only King
    Breaker and Builder
    The Only King
    One fist in Iron, the other in Stone
    The Only King
    Bringer of Battle, Bringer of Fate
    The Only King
    Heart of a Child, Heart of a King
    The Only King


    This being a mantra recited by orcs when they are separated from their kin (? the text says it was recited by an orc prisoner in his cell).

    Of course, this could be interpreted as being a legend about a famous historical orc, so maybe more a matter for designing a Special Character rather than a new unit.

    What do you all think about it ?

    @Remy77077

    Russian Translation Coordinator

    Translation-Team FR

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    GHAÂAÂAÂARN ! — The Black Goat of the Woods with a Thousand Young
    First T9A player in West Africa
  • Interesting...

    I'd got these two bits of lore onto the website anyway so glad I hadn't missed them!

    I didn't quite realise this interpretation at all though tbh. Especially the mantra bit, I actually could not make much sense of that myself.


    Whilst I like this concept of lone Orcs wandering off, the fact they want to fight alone etc. maybe doesn't then make sense for them to be re-joining another tribe for a large battle though I would have thought?

    I thought it maybe implied that this was how Orcs became Shamans though... wander off, go a bit mad, and somehow become imbued with shamanistic powers when they return to the tribe eventually.

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  • I don't really like the idea behind Orcs not having brothers or sisters. This is more for rats/ infernal dwarfs or dread elves with their weird combat cults. Orcs should have a family imo.

    Also, I don't get the dedication to a king. Not an Orc thing imo. They should have a primal respect and fear for the brutest warlord. Not a cult like dedication to a king.

    Guess I'm the party pooper again.
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  • Consider this: the BGT has finite manpower.

    We spent some of the portion of it allotted to telling y'all about O&G on writing those two pieces.


    So... try very hard to extrapolate from them, please? Consider what we (I wrote the second piece :) ) might have been trying to tell you about Orcs and Goblins, given that we're not allowed to just flat out tell you things in god's eye view?

    (We don't just write stuff we think is cool, we're also trying to build the world in your eyes :) )

    Background Team

  • Pellegrim wrote:

    I don't really like the idea behind Orcs not having brothers or sisters. This is more for rats/ infernal dwarfs or dread elves with their weird combat cults. Orcs should have a family imo.

    Also, I don't get the dedication to a king. Not an Orc thing imo. They should have a primal respect and fear for the brutest warlord. Not a cult like dedication to a king.

    Guess I'm the party pooper again.

    I think you're misreading the text to the point of having inverted the authorial intent.


    Here, the definition of the word brood:

    a family of birds or other young animals produced at one hatching or birth.
    "a brood of chicks"

    Our intrepid naturalist believes Orcish society has "a family produced at one birth event" as the fundamental unit of organisation.


    Given that, why are you assuming Orcs don't have brothers or sisters?

    Background Team

  • Remy77077 wrote:

    I didn't quite realise this interpretation at all though tbh. Especially the mantra bit, I actually could not make much sense of that myself.
    It confused me, to be fair. It mentions a king, but the only king I know is a goblin (and I don't think that would be such a thing to be recited in a mantra all the time). And that this orc only cared about this king, it was not going to collaborate, it will die when it's time. Second part seems alright to me.

    Ghiznuk wrote:

    Since our rules are based on the fluff, this concept could be the basis for a new unit or character in the book.
    I never thought you meant that Wilhelm was that so-called lone orc. At the moment I don´t have many ideas, I'm sorry. I wouldn't mind a new thing in the book. It seems certainly strange to me a lone orc a unit, unless he is joining other lone orcs from other broods, of course. I guess there should be some wisdom behind (speaking to shamans, going into the wilderness) or some kind of mysticism. In case of being a character, I think it should not be a leader, since there's nobody to lead and apparently Wilhelm bailed and went a different path. And in general they shouldn't be able to join anybody (maybe shamans only), no?

    As possible rule names, outliving or survivor come to my mind now.

    Remy77077 wrote:

    I thought it maybe implied that this was how Orcs became Shamans though... wander off, go a bit mad, and somehow become imbued with shamanistic powers when they return to the tribe eventually.
    I thought so too.

    Goblin Lunatic

    Translation - ES

  • it could be that the orc survivor that wanders away becomes a shaman, but could also be a mystic lonely hero

    @Pellegrim the story about the only king to me means that an orc born alone, which is an exceptional circumstance, inherits special powers that allow him to raise far above the other orch
    Normally orcs are born in broods of 30-40-50 hatchling at a time, but sometimes something unusual happens

    Russian Translation Coordinator

    Translation-Team FR

    Public Relations

    Linguistic Team

    GHAÂAÂAÂARN ! — The Black Goat of the Woods with a Thousand Young
    First T9A player in West Africa
  • Arturiki wrote:

    Remy77077 wrote:

    I didn't quite realise this interpretation at all though tbh. Especially the mantra bit, I actually could not make much sense of that myself.
    It confused me, to be fair. It mentions a king, but the only king I know is a goblin (and I don't think that would be such a thing to be recited in a mantra all the time). And that this orc only cared about this king, it was not going to collaborate, it will die when it's time. Second part seems alright to me.


    Then speculate! Speculate!

    Take your logic, assume you're right, and make further inferences!



    Ghiznuk wrote:

    Since our rules are based on the fluff, this concept could be the basis for a new unit or character in the book.
    I never thought you meant that Wilhelm was that so-called lone orc. At the moment I don´t have many ideas, I'm sorry. I wouldn't mind a new thing in the book. It seems certainly strange to me a lone orc a unit, unless he is joining other lone orcs from other broods, of course. I guess there should be some wisdom behind (speaking to shamans, going into the wilderness) or some kind of mysticism. In case of being a character, I think it should not be a leader, since there's nobody to lead and apparently Wilhelm bailed and went a different path. And in general they shouldn't be able to join anybody (maybe shamans only), no?
    As possible rule names, outliving or survivor come to my mind now.

    Remy77077 wrote:

    I thought it maybe implied that this was how Orcs became Shamans though... wander off, go a bit mad, and somehow become imbued with shamanistic powers when they return to the tribe eventually.
    I thought so too.

    Our intrepid naturalist seems to have not come to the conclusion Wilhelm was becoming a shaman. Thoughts as to why?

    Pellegrim wrote:

    Is the target of the 9th Age background team really to have 2 or 3 people discussing what it might mean?

    Well, it'd be nice if more people would do so, but you've got to start somewhere.

    We want people talking and thinking about the background in general, yes. And if you have questions or confusions, Ask The Sage so we can get some official answers out (I'm practically bursting to explain because I think our Orcs are really cool, but we're not allowed, so I'm trying very hard to just get people to figure it out without giving them new information).

    Ghiznuk wrote:

    it could be that the orc survivor that wanders away becomes a shaman, but could also be a mystic lonely hero

    @Pellegrim the story about the only king to me means that an orc born alone, which is an exceptional circumstance, inherits special powers that allow him to raise far above the other orch
    Normally orcs are born in broods of 30-40-50 hatchling at a time, but sometimes something unusual happens

    Or more.

    Background Team

  • WhammeWhamme wrote:

    Here, the definition of the word brood:
    a family of birds or other young animals produced at one hatching or birth.
    "a brood of chicks"
    Our intrepid naturalist believes Orcish society has "a family produced at one birth event" as the fundamental unit of organisation.
    Just to confirm, since this is relevant for translation. Are you implying orcs are born out of eggs? Or is is the broader term of "many animals being born at once"?

    Goblin Lunatic

    Translation - ES

  • I suppose the biology of the Orcs is a damn huge issue for this project. As mammals they would look to similar to Blizzard Orcs (with families, blood bindings, tribal valour...), as asexual they would look too similar to GW's.
    For now, this "brood" thing sounds cool. Looks like there' a context in which the Orcs concentrate their reproduction efforts as a community, like insects but with rituals and conscience around it, while not forming "traditional" families. Good.
  • Arturiki wrote:

    WhammeWhamme wrote:

    Here, the definition of the word brood:
    a family of birds or other young animals produced at one hatching or birth.
    "a brood of chicks"
    Our intrepid naturalist believes Orcish society has "a family produced at one birth event" as the fundamental unit of organisation.
    Just to confirm, since this is relevant for translation. Are you implying orcs are born out of eggs? Or is is the broader term of "many animals being born at once"?

    I did not intend to imply either way. Ask the question again backstage.

    Background Team

  • WhammeWhamme wrote:

    Then speculate! Speculate!

    Take your logic, assume you're right, and make further inferences!
    Ey, I was slowly getting in bed after a long day, I couldn't do much at that point. I'll start to spit out possible ideas, and I hope the design team takes them as plausible sketchs and hopefully the rest of the community can help mould these ideas into something cool. I will use the name Wilhelm just for connection to the researcher and the background text.

    General concepts for characters: ,Perhaps he outlasted the rest by avoiding the most dangerous fights. Reinforcing this, if he had been an alpha, he would had become the aspirant or died trying; and if he ever was a warlord (and not anymore), the mob would have sacrificed him probably. He spoke often to shaman, leading to possibility to know something about magic.
    • Not a leader
    • Stand behind
    • Channel (1)
    • Bound spell
    • Magic resistance (1)

    General concepts for units:
    • Aura: They gave up on the tribe, so regular tribe units might feel/make them feel angry/uncomfortable. Orc units within this aura become something kind bad. "Tribe" would mean a normal orc unit, "Lone" would mean a lone orc unit. There are MANY possibilities, like:
      • Tribe becomes distracted, but very angry: +1 Off, -1 Def. There are many options here.
      • Tribe becomes crazy: frenzy or unstable.
      • Tribe becomes very hateful: hatred.
      • Lone are worthless: insignificant.
      • Lone become terrified: shaken.
      • Lone become scared: reducing some kind of attribute.
      • Lone takes into account how many units within the aura and that's a X modifier to something.
    • [lexicon]Magic[/lexicon] relationship:
      • They might know how the veil works: channel (1), or roll each turn to add +1 veil tokens.
      • They might even be able to cast: champion can cast a bound spell.
      • Or just know how to avoid magic: magic resistance (1)
      • Only shamans are friendly: Can only be joined by shamans.
    • Attributes: I feel they shouldn't be the best fighters, since I feel they ranged somewhere in between the coward orcs that died for being cowards and the alpha orcs that died for being too reckless. They might have a [lexicon]common orc[/lexicon] profile, but maybe they are not [lexicon]born to fight[/lexicon]? Or just higher resilience but lower strength? Some other different parameter (agility, discipline, HP) that makes sense?


    Some names: These of course depends on who is naming whom. Is this how they call themselves, what the tribe call them, or what others call them?
    1. The ever-lasting contender: Wilhelm is the only orc in the brood, meaning that in every celebration of the Games of Zagjan, he would be aspiring to become tribe warlord in case its brood won the games. This sounds more like a character.
    2. The ever-lasting aspirant: Aspirant sounds a bit more poetic, so mih
    3. Traitor(s): In case of being seen as traitors, I don't see that much sense in being able to join a fight with the tribe, but well, I leave the name here anyway. I think this could be a character, but also a unit.
    4. Renegade(s): Sounds better than traitors, still a name the tribe or an outsider could give them. Both character or unit.
    5. Wise orc(s): What they call themselves. Both character and unit.
    6. Insane/demented/derailed/lunatic/disturbed: Trying to say that the tribe seems them as crazy people.
    7. Worthless: No further explanation needed.

    Goblin Lunatic

    Translation - ES

  • To add to my last post, it could be a character that learnt how to live in harmony with goblins in one of those those mystical cities. But at the moment I am a bit out of ideas to create things in this direction. I hope someone takes over.

    Ghiznuk wrote:

    it could be that the orc survivor that wanders away becomes a shaman, but could also be a mystic lonely hero

    @Pellegrim the story about the only king to me means that an orc born alone, which is an exceptional circumstance, inherits special powers that allow him to raise far above the other orch
    Normally orcs are born in broods of 30-40-50 hatchling at a time, but sometimes something unusual happens
    Ah, yeah, I forgot the most probable possibility, that a lone orc becomes a shaman. End of the story.

    About the mantra... Well, we could have just a crazy orc (redundant) saying that, but if we think crazy ideas...

    Wilhelm could be the king of a parallel small orc society. The only king. No brothers, no sisters. Maybe it is not a society, it is just that few orcs have met this creature (Wilhelm) and they get either stunned, convinced by him, obsessed or possessed. Suddenly, that orc that has met Wilhelm becomes "aware of the truth", so to say. I hope someone likes this possibility too and takes over. But of course, having "no fear, no weakness, one fist of iron, one fist of stone" would mean he is indeed powerful. Either by magic or by nature.

    If we want to go towards a secret society with Wilhelm as a king, we could have some nice stuff around. A lone king must be the general. No warlords in the army are allowed. And then I don't know, maybe acquire some things from my previous long post? Shamans are somehow boosted?

    Are goblins affected by these 2 posts?

    Goblin Lunatic

    Translation - ES

  • I really appreciate your propositions, Arturiki !

    I would actually rather see the Lone Orc as a respected outlaw, who comes to different tribes to share his expertise.
    So he'd be a bit like a Green Knight equivalent, or like that other guy in the Ogre Khans army, with Ambush and all.

    SlaveToThePyre wrote:

    I suppose the biology of the Orcs is a damn huge issue for this project. As mammals they would look to similar to Blizzard Orcs (with families, blood bindings, tribal valour...), as asexual they would look too similar to GW's.
    For now, this "brood" thing sounds cool. Looks like there' a context in which the Orcs concentrate their reproduction efforts as a community, like insects but with rituals and conscience around it, while not forming "traditional" families. Good.
    This has been kept mysterious for now for the sake of being kept mysterious, yes.
    So far what we know is that they are born in big quantities, and that the ones born together form « broods », which are the basic unit in the orc army.
    Other sources explain that orcs are known for their tendency to appear mysteriously out of nowhere in big numbers.
    No more details known.

    Pellegrim wrote:

    Your efforts are commendable Ghiznuk - my question was towards the people behind the scenes. Current approach to lore is hopeless if you ask me. Elitist even; not serving the broader hobby.
    Look mate, this is the project's stance, it has been decided and will not be changed.
    So cringe and cry and wince and criticize and complain as much as you want, it will just make everyone, including you, feel uncomfortable.
    My suggestion is : why don't you try to accept it and let yourself be carried with the flow, like the rest of us ? You'll see, it's much more enjoyable.

    Russian Translation Coordinator

    Translation-Team FR

    Public Relations

    Linguistic Team

    GHAÂAÂAÂARN ! — The Black Goat of the Woods with a Thousand Young
    First T9A player in West Africa

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