I'm going to mix playable rules / guidelines.
[FLUFF]
The DE are focused on military training, with that, I assume that the military part ( and economy) is one of the most important of this society.
[GAMEPLAY]
As we can see in the many of the competitive list, if you want to perform correctly, you need the magic support, in that case let's asume a minimal of 4 different spells ( I'm more confident with 5 or 6, but assume only 4).
So when DE society, go with an army to the battlefield they need one of the following characters to accomplish that ( if they want to win)
(again, only 4 spells, I think too few)
Conclusions avoiding option 1:
When an DE army was calling to arms the members, to win the battle, they need at least, a minimum magic, so in order to have that, they need a unit not trained on academy, or a Outcast mage.
I don't understand how this society can survive, they do not see magic as an important weapon in the battle?
Seriously, I don't feel this have any logic, maybe with the full background could be, but I don't know how it will be possible
PD: Maybe I am too direct, my english need to improve in order to be more "elegant" and "polite"
[FLUFF]
The DE are focused on military training, with that, I assume that the military part ( and economy) is one of the most important of this society.
[GAMEPLAY]
As we can see in the many of the competitive list, if you want to perform correctly, you need the magic support, in that case let's asume a minimal of 4 different spells ( I'm more confident with 5 or 6, but assume only 4).
So when DE society, go with an army to the battlefield they need one of the following characters to accomplish that ( if they want to win)
- Warlock outcast
- You need a general and (probably) a BSB
- You need a general and (probably) a BSB
- TL general + TL (non general, no [lexicon]BSB[/lexicon])
- you need another char to get bsb(if it's important for your gamestyle, so it's not mandatory),
- will result on a overrepresentation of TL affecting internal ballance and increasing his price
- You will take 2 units of TM in order to take the best for points you are investing
- you need another char to get bsb(if it's important for your gamestyle, so it's not mandatory),
- TL general + [lexicon]BSB[/lexicon] TL + Warlock [lexicon]champion[/lexicon]
- same overrepresentation
- only one TM in order to be optimal on price/benefit
- same overrepresentation
- TL general + 2 x Warlock [lexicon]champion[/lexicon]
- IMO not great
- IMO not great
(again, only 4 spells, I think too few)
Conclusions avoiding option 1:
- You are forced to have a minimum of 1 unit of TM
- Totaly minimum of spall diversity / power
- in tha case you want more variety(only 4), directly inviable
- Point 4 I think is inviable
When an DE army was calling to arms the members, to win the battle, they need at least, a minimum magic, so in order to have that, they need a unit not trained on academy, or a Outcast mage.
- In order to get a MINIMUM they need to search and cry to a outcast to helps them, and with any regard to that person who it's saving you?
- What it's the motivation, for an outcast, to fight(and probably die) by a society that don't want you with them, a society that don't consider you a "member"?
- The other option, is to go with the temple, and again, seriously any high degree academy member think it's a bad idea not traini magic?
I don't understand how this society can survive, they do not see magic as an important weapon in the battle?
Seriously, I don't feel this have any logic, maybe with the full background could be, but I don't know how it will be possible
PD: Maybe I am too direct, my english need to improve in order to be more "elegant" and "polite"
The post was edited 1 time, last by athalow ().