and as per Ivar's orders, the Flagellants redirect into the Archers!
well, they TRY to redirect... they have to pass a discipline test first...
...which they do.
at this point, it's time for @Lawot - that counts as a "Hold" reaction, right?
Flagellants - Archers is 12.8" distance, so that needs a 9 on the dice...
so, since there's no Stand & Shoot in EW,
and since Ivar said there's no other charges,
here we go with the roll to try and reach the Archers.
distance between Archers and Flags is 12.8" (rounded up to 13),
Flagellants advance is 4, so they need (13-4=) 9, and...
nope. with failed charges, you only advance by the highest die you rolled,
so in this case 5.
first, you have to wheel in order to position your unit squarely in front of the opponent,
i.e. along the line that joins the centres of the two units:
this was a 1.5" wheel. so the unit has (5-1.5=) 3.5" still to move forward.
which leaves us ready for the last imperial movement phase.
what's the plan, @Ivar K ?
I don't think Ivar ever said that though, did he? :O
(not even in private chat)... but I suspect it is the case anyway
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Empire of Sonnstahl
- Flagellants cannot move (they charged)
- Halberdiers march up 6"
- Militia wheels 2" right and marches up 5"
- within Halberdiers, Prelate moves to southernmost edge
all 3 imperial units are now within 6" from the centre of the battlefield.
with all units having moved, it's time for magic, drawing flux card V VI IV I
--> 3 dice for Active player, 2 for Reactive player
@Ivar K, what do you want to cast?
well, this one requires no charge reaction (flagellants gave no choice but hold) and there's no need to roll for distance, since theyre very close. they are auto in!
any other charge to declare, before i move them?
no other charges asked, so the huntsment can move in...
then it's time for the last Movement phase of the battle.
first off, the Druid needs to pass a Discipline 8 rally test and...
aaargh! it's failed! : o
so i had to fire up Tabletop Simulator to check flee distances.
will the druid end up smack in front of Dryads, preventing them to get into the victory zone??
nnnope. the druid flees right through the dryads, which means: panic test!
will the sylvan folk fail 2 discipline 8 tests in a row?