may be. here is the space to arguebut anyway you always could some modify that rule in new edition to make it more playable, right?Safety in numbers was one of the most broken rules in the game and in warhammer as well.
so why not to keep it?
LAB team change the rules not because they are good or bad, but just to make their own
Now we have Strength in numbers removed, Res stat reduced by 1, but as compensation we have Life is Cheap. Consequence of this set of changes is, that we now often (more often than before) win combat, but suffer more losses and when we lose, it is more likely that we run. It is a more dynamic and interesting melee that we can pull off now. More risk of breaking but also more reward of opponent breaking. More swingy.