Eidolons: the unit that needs to be at less than 18" to be able to shoot with the full unit, and cannot flee, and is too weak in close combat. This makes the current unit too risky to use, and always a hole in your combat line.
My proposal: improve their close combat capabilities. 2 attacks per model, S4 and the same AP as the Dark fire.
Engine of Damnation: its only a mobile wall, unable to be any kind of menace to anything but infantry.
My proposal: crush attack and aim 2+
Throne of Overwhelming Splendour: it can be considered worse than being on foot, and it should be the greatest expression of Savar's power.
+1HP, armour 1.
The Omen himself is another issue to be fixed. He should have Def8, and duels should must to be accepted also by champions.
My proposal: improve their close combat capabilities. 2 attacks per model, S4 and the same AP as the Dark fire.
Engine of Damnation: its only a mobile wall, unable to be any kind of menace to anything but infantry.
My proposal: crush attack and aim 2+
Throne of Overwhelming Splendour: it can be considered worse than being on foot, and it should be the greatest expression of Savar's power.
+1HP, armour 1.
The Omen himself is another issue to be fixed. He should have Def8, and duels should must to be accepted also by champions.