[b]Questing Oath[/b]
Oath for the Kingdom of Equitaine
• Universal Rule. The model is immune to the effects of Fear from enemy models. Models with Questing Oath gain +2″ Advance Rate when rolling for Charge Range against enemy units with at least one model with Fear.
• Attack Attribute – Close Combat. The model part gains +1 to hit with Close Combat Attacks against models with Fear.
[b][color=#FF0000]Spell removed in 2023 patch [/color][/b]
[b][/b]
[b]Spirits of the Wood[/b]
Old 6th spell from the Path of Druidism.
7+[color=#DAA520]⟨⟨6+⟩⟩[/color], 12″, [color=#FF0000]⟨Augment⟩[/color]/[color=#DAA520]⟨⟨Universal⟩⟩[/color], One Turn
Place a Forest Terrain Feature underneath the target (this can be substituted by placing a marker or the spell card next to the unit). This Forest always extends to the edges of the target’s Unit Boundary (even if the unit moves or changes formation). [color=#DAA520]⟨⟨If the target is a friendly unit, it gains Strider (Forest).⟩⟩[/color]
[b]Entwining Roots[/b]
2nd spell from the Path of Druidism
[color=#FF0000]⟨5+⟩[/color] [color=#0000FF]{8+}[/color], 18", Hex, One Turn
The target suffers [color=#FF0000]⟨−1⟩[/color] [color=#0000FF]{−2} [/color]Offensive Skill,[color=#FF0000] ⟨−1⟩[/color] [color=#0000FF]{−2} [/color]Defensive Skill, and ⟨−1⟩[color=#0000FF] [/color][color=#0000FF]{−2}[/color] to hit with Shooting Attacks.
[b][color=#0000FF][/color]Fountain of Youth[/b]
1st Spell for Path of Druidism
[color=#FF0000]⟨5+⟩[/color] [color=#0000FF]{7+}[/color], 12", Augment/[color=#0000FF]{Focused}[/color], Instant
The target or its unit Raises [color=#FF0000]⟨1⟩[/color][color=#FF0000] [/color][color=#0000FF]{D3}[/color] Health Points. Models with Towering Presence and Characters cannot Raise more than 1 Health Point per phase from this spell.