22.A.c [b]Banner Enchantments[/b]
Banner Enchantments are upgrades to Standard Bearers and Battle Standard Bearers. The upgraded banner is referred to as enchanted banner. Each banner may normally only have a single Banner Enchantment, except for Battle Standard Bearers, who may take up to two Banner Enchantments.
[b]Arcane Knowledge[/b]
Independent or Nosferatu Bloodline Blood Power for Vampire Covenant
Wizards only.
The Vampire knows the Hereditary Spell in addition to its other spells. Spells cast by the Vampire gain +6″ range. This effect is decreased to +3″ range for Aura spells. Bound Spells and spells without range are not affected.
[b]Forbidden Path[/b]
Independent or Nosferatu Bloodline Blood Power for Vampire Covenant
Wizard Adepts and Masters only.
A Wizard Master with this Blood Power becomes a Wizard Adept using two different Paths it has access to (it knows 2 spells from each Path). A Wizard Adept becomes a Wizard Apprentice using two different Paths it has access to (it knows 1 spell from each Path).
This Blood Power cannot be combined with Essence of a Free Mind.
[b]Bestial Bulk[/b]
Independent or Strigoi Bloodline Blood Power for Vampire Covenant
0–1 per Army.
Models on foot only.
The Vampire gains +1 Resilience and cannot use any Weapon Enchantments or Armour Equipment. The Vampire’s Height is changed to Large and its base size to 40×40 mm. As long as the Vampire is joined to a unit of Ghasts, the Vampire gains Scoring. If playing Capture the Flags, the Vampire gains Scoring (no matter if joined to a unit of Ghasts or not).