[b]Blood Powers[/b]
Unique Upgrade for Vampire Covenant
Vampire Counts and Vampire Courtiers may purchase a unique upgrade called Blood Power. In an army without a Bloodline, called an Independent Army, all Blood Powers are 0–1 per Army. However, in an army with a Bloodline, called a Bloodline Army, only that Bloodline’s powers can be taken. These powers can be duplicated within the army unless specifically stated otherwise.
[b]Strigoi Bloodline[/b]
Vampiric Bloodline for Vampire Covenant
The Vampire gains Fortitude (4+), Hatred, and +1 Health Point, cannot take a mount except for a Shrieking Horror, and may not be equipped with any kind of armour. Vampire Courtiers cannot be upgraded to Wizard Adepts. Vampire Counts cannot be upgraded to Wizard Masters.
Blood Ties: Ghouls
The Vampire’s Path access is replaced with: Shamanism
Ancient Blood Power: Ghoul Lord
The Vampire, its mount, and all R&F models in its unit gain Poison Attacks. If the unit it joins already had Poison Attacks, all R&F models in the unit wound automatically on a successful natural to-hit roll of 1 less than normal (i.e.5+ instead of 6+).
[b]Lamia Bloodline[/b]
Vampiric Bloodline for Vampire Covenant
The Vampire gains Lightning Reflexes and suffers −1 Attack Value. Enemy units in base contact with one or more Lamia Vampires suffer −1 Agility. If the Vampire is not equipped with Heavy Armour and/or a Shield, it gains Distracting. Duels issued by the Vampire must (if possible) be accepted by a Character unless a Champion accepts first. Enemy model parts without Harnessed in a Duel with the Vampire suffer −1 Attack Value.
[b]Blood Ties[/b]: Court of the Damned
The Vampire’s Path access is replaced with: Evocation Witchcraft
Ancient Blood Power: [b]Commandment [/b]
The Defensive Skill and Offensive Skill of R&F models in a unit joined by the Vampire are set to 6.
[b]Von Karnstein Bloodline[/b]
[b][/b]Vampiric Bloodline for Vampire Covenants
The Vampire must reroll failed Vampiric rolls, and the presence of one or more Von Karnstein Vampires grants +1 to their side’s Combat Score in any combat which they are Engaged in. Models in the same unit as a Von Karnstein Vampire gain Autonomous. If applicable, the ranges of Commanding Presence and Rally Around the Flag of Von Karnstein Vampires are increased by 6″.
Blood Ties: Dark Coach
The Vampire’s Path access is replaced with: Evocation and Occultism
Ancient Blood Power: Storm Caller
All units within 12″ of the Vampire gain Hard Target (1).
[b]Blood Ties[/b]
Vampiric Bloodline trait for Vampire Covenant
Certain unit entries in this Army Book include the term Blood Ties, followed by the name of a Bloodline in brackets.
If the army includes at least one Vampire Count or Vampire Courtier matching the Bloodline written in brackets in a
unit entry, this unit gains access to the associated Blood Ties option.
[b]Ancient Blood Power[/b]
Vampiric Bloodline trait for Vampire Covenant
Bloodline Vampire Counts can take the Ancient Blood Power of their Bloodline instead of taking a Blood Power. All
Ancient Blood Powers are 0–1 per Army.