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    21.E Armour Equipment
    There are 2 different types of Armour Equipment. A model can only ever be equipped with one piece of armour of each type, i.e. an optional Suit of Armour replaces a model’s default Suit of Armour if applicable. The types of armour below are also referred to as mundane armour:

    21.E.a Suits of Armour
    • Light Armour: +1 Armour.
    • Heavy Armour: +2 Armour.
    • Plate Armour: +3 Armour.

    21.E.b Shields
    • Shield: +1 Armour.
    Two-Handed weapons prevent the simultaneous use of a Shield against Melee Attacks (see “Weapons ”, page 106 ).
    21.E Armour Equipment
    There are 2 different types of Armour Equipment. A model can only ever be equipped with one piece of armour of each type, i.e. an optional Suit of Armour replaces a model’s default Suit of Armour if applicable. The types of armour below are also referred to as mundane armour:

    21.E.a Suits of Armour
    • Light Armour: +1 Armour.
    • Heavy Armour: +2 Armour.
    • Plate Armour: +3 Armour.

    21.E.b Shields
    • Shield: +1 Armour.
    Two-Handed weapons prevent the simultaneous use of a Shield against Melee Attacks (see “Weapons ”, page 106 ).
    21.E Armour Equipment
    There are 2 different types of Armour Equipment. A model can only ever be equipped with one piece of armour of each type, i.e. an optional Suit of Armour replaces a model’s default Suit of Armour if applicable. The types of armour below are also referred to as mundane armour:

    21.E.a Suits of Armour
    • Light Armour: +1 Armour.
    • Heavy Armour: +2 Armour.
    • Plate Armour: +3 Armour.

    21.E.b Shields
    • Shield: +1 Armour.
    Two-Handed weapons prevent the simultaneous use of a Shield against Melee Attacks (see “Weapons ”, page 106 ).
    [b]Paired Weapons[/b]
    21.F.a.1(Table 9)
    Mundane Close Combat Weapon

    Two-Handed. The wielder gains +1 Attack Value and +1 Offensive Skill when using Paired Weapons. Attacks made with Paired Weapons ignore Parry (while Paired Weapons are often modeled as two Hand Weapons, they are considered a separate weapon category for rules purposes).