Contamination

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  • Unit gains Poisoned Attacks. Attacks that were already Poisoned Attacks will wound automatically
    on a natural to hit roll of 1 less (i.e. 6+ becomes 5+ and 5+ becomes 4+).
    Unit gains Poisoned Attacks. Attacks that were already Poisoned Attacks will wound automaticallyon a natural to hit roll of 1 less (i.e. 6+ becomes 5+ and 5+ becomes 4+).

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