Ethereal

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  • Models with this special rule treat all Terrain as Open Terrain for movement purposes, but cannot end their
    movement inside (or within 1" of) Impassable Terrain. Model parts with Ethereal gain Magical Attacks, and
    non-mount model parts with Ethereal gain Ward Save (5+), which is increased to Ward Save (3+) against all attacks
    that are not Magical Attacks. Units including any non-mount R&F part with Ethereal can only be joined by
    Characters with Ethereal on a non-mount part.
    Models with this special rule treat all Terrain as Open Terrain for movement purposes, but cannot end their
    movement inside (or within 1" of) Impassable Terrain. Model parts with Ethereal gain Magical Attacks, and
    non-mount model parts with Ethereal gain Ward Save (5+), which is increased to Ward Save (3+) against all attacks
    that are not Magical Attacks. Units including any non-mount R&F part with Ethereal can only be joined by
    Characters with Ethereal on a non-mount part.

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