The Impaler

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  • The Impaler (80 pts) - Only Characters without Ambush.
    Magical Weapon. Type: Hand Weapon. Attacks with this weapon gain +2
    Strength in the Round of Combat directly after the wielder
    has charged into combat. This modifier is only applied to
    attacks directed against the charged enemies. The weapon
    can be shot using the rules for a Bolt Thrower Artillery
    Weapon: Range 18", Strength 3[6], Armour Piercing (6),
    [Multiple Wounds (D3)]. Shots from the weapon never
    suffer negative to-hit modifiers.
    The Impaler (80 pts) - Only Characters without Ambush.
    Magical Weapon. Type: Hand Weapon. Attacks with this weapon gain +2
    Strength in the Round of Combat directly after the wielder
    has charged into combat. This modifier is only applied to
    attacks directed against the charged enemies. The weapon
    can be shot using the rules for a Bolt Thrower Artillery
    Weapon: Range 18", Strength 3[6], Armour Piercing (6),
    [Multiple Wounds (D3)]. Shots from the weapon never
    suffer negative to-hit modifiers.

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