Water Terrain

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  • 20.B.h Water Terrain
    Water Terrain can be represented in the game for example by ponds, swamps, or rivers.

    Types
    Water Terrain is Dangerous Terrain (1) for Standard Height models on foot.

    Broken Ranks
    Units with more than half of their models with the centre of their base inside Water Terrain can never be Steadfast , unless specifically stated otherwise.


    Doused Flames
    All Melee Attacks against or by models in units with more than half of their models with the centre of their base inside Water Terrain are no longer Flaming Attacks (if they were before).
    20.B.h Water Terrain
    Water Terrain can be represented in the game for example by ponds, swamps, or rivers.

    Types
    Water Terrain is Dangerous Terrain (1) for Standard Height models on foot.

    Broken Ranks
    Units with more than half of their models with the centre of their base inside Water Terrain can never be Steadfast , unless specifically stated otherwise.


    Doused Flames
    All Melee Attacks against or by models in units with more than half of their models with the centre of their base inside Water Terrain are no longer Flaming Attacks (if they were before).

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