Truth of Time

This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.

  • Truth of Time
    2nd Spell for Cosmology

    5+, 24", Augment, One Turn
    Rolls for Charge Range, Flee Distance, Pursuit Distance, and Overrun Distance of units with at least one model affected by the spell are subject to two instances of Maximised Roll.

    5+, 24", Hex, One Turn
    Rolls for Charge Range, Flee Distance, Pursuit Distance, and Overrun Distance of units with at least one model affected by the spell are subject to two instances of Minimised Roll.
    Truth of Time
    2nd Spell for Cosmology

    5+, 24", Augment, One Turn
    Rolls for Charge Range, Flee Distance, Pursuit Distance, and Overrun Distance of units with at least one model affected by the spell are subject to two instances of Maximised Roll.

    5+, 24", Hex, One Turn
    Rolls for Charge Range, Flee Distance, Pursuit Distance, and Overrun Distance of units with at least one model affected by the spell are subject to two instances of Minimised Roll.

    967 times viewed