Scent of Blood

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  • Scent of Blood
    Universal Rule for Dread Elves

    The model gains Fearless and Frenzy while Engaged in Combat. In addition, the model gains Devastating Charge (+1″ Adv) with the following restrictions:
    • The Charged unit has at least one Health Pool that contains fewer Health Points than it did when the unit was deployed or otherwise entered the Battlefield.
    • The effect ends immediately before the unit declares a new Charge.
    Scent of Blood
    Universal Rule for Dread Elves

    The model gains Fearless and Frenzy while Engaged in Combat. In addition, the model gains [/lexicon]Devastating Charge[/lexicon] (+1″ Adv) with the following restrictions:
    • The Charged unit has at least one Health Pool that contains fewer Health Points than it did when the unit was deployed or otherwise entered the Battlefield.
    • The effect ends immediately before the unit declares a new Charge.

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