Psychology, a Ward Save (5+) and Magical Attacks.
Characters with this special rule also gain +1 Weapon
Skill.
Model parts with this special rule gain Immune to
Psychology, a Ward Save (5+) and Magical Attacks.
Characters with this special rule also gain +1 Weapon
Skill.
Psychology, a Ward Save (5+) and Magical Attacks.
Characters with this special rule also gain +1 Weapon
Skill.
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