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The latest issue of the 9th Scroll is available! You can read all about it in the news.

Von fjugin,

As you might have guessed the work on improving the 9th Age never stops. Most obvious imbalances that have been encountered in our work since the release of 1.0 are going to be addressed in a small update that we are scheduling for September, version 1.1. In addition to that, to complete the full cycle of core game rules development, in November we will be releasing a new version of the rulebook, v1.99, along with updates to all armybooks making them compatible with the changes in the rulebook. As work will be finalised on certain section we will aim to provide sneak peaks via our blog. The goal is to then release rulebook version 2.0 in early spring 2017 as our definitive rules set which will remain in use for several years as we will be focusing on bringing all our army books to Full Status and continue to develop individual armies.

Furthermore, we'd like to advertise a survey we are running during August. A common complaint, and something the rules writers agrees with, is that armies have lost much of their character. Too many armies are good at everything. Armies lack clear strengths/weaknesses, and many armies cannot use play styles that the players feel should be possible with the army. When we get around to major updates to the armybooks, we will spend more attention to these things, and give each army as much unique character as we can. To do this, we need to have a clear picture of what each army's strengths and weaknesses should be.
We are now looking for community input on the matter. Please share you opinion in our survey (link below). Deadline August 30th.

Link to the surveys
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