Articles Tagged with “BTS Blog”

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The latest issue of the 9th Scroll is here! You can read all about it in the news.



  • Welcome to the next issue of the BTS blog!

    As already mentioned in the last one, this issue will spoiler a couple of Paths, so that in theory you would be able to start testing the new Magic Phase.

    However, for all those guys who haven't read the last BTS blog, please read it FIRST! Why? Many changes done here would not make any sense, without understanding what changed to begin with.

    So here is the link to the last issue: Issue 12 - It's a kind of Magic

    Furthermore, as always we have our own dedicated discussion and feedback thread, which you can find here: BTS Blog - Issue 12.5 Discussion Thread

    [Read More]


  • Heyho fellow gamers!

    As promised, here is the BTS blog containing all the rules for the new magic phase. Sadly, due to several different reasons, it got delayed (it was mainly my (@Kathal) fault, so blame me and not the other guys), however, better late than never, right?

    We have divided the structure of this BTS blog into two parts. The first outlines the magic rules, while the second will deal with the Paths of Magic (expect around 6-10 days delay), since you HAVE TO READ the magic rules first before being able to understand the changes done to the Paths.

    Furthermore, as always, here is the official discussion (and also question) thread for this Issue: BTS Blog - Issue 12 Discussion Thread

    [Read More]
  • Here we are again with yet another publication of the Behind the Scenes blog,

    You will quickly notice that this BTS is shorter in length than the previous ones, but also that it comes much shortly after in time. That is because we felt that adding more content to it would require significant more time, and there was some information that we really really wanted to share with you as soon as possible. So we have taken the decision to do an early release: today we will talk to you about the changes to Melee weapons and show you all the Weapon enchantments.

    Let's see a list at the mundane weapons that you will find in the T9A 2nd Edition rulebook
    • Hand Weapon: All models comes equipped with a Hand Weapon as their default equipment. HandWeapons cannot be lost, destroyed or nullified by any means. If a model has any Melee Weapon other than a Hand Weapon, it cannot choose to use the Hand Weapon (unless specifically stated). Hand Weapons wielded by models on foot can be used alongside a Shield to get the Parry Defensive Trait.
    • Great Weapon Attacks made with a Great Weapon gain +2 Strength, +2 Armour Penetration and always strike at Initiative Step 0 (regardless of wielder’s Agility ). A model using this weapon cannot simultaneously use a Shield against Melee Attacks.
    • Halberd Attacks made with a Halberd gain +1 Strength and +1 Armour Penetration. A model using this weapon cannot simultaneously use a Shield against Melee Attacks
    • Lance Attacks made with a Lance gain Thunderous Charge* (+ 2 Strength, +2 Armour Penetration). Infantry cannot use Lances.
    • Light Lance Attacks made with a Light Lance gain Thunderous Charge (+ 1 Strength, +1 Armour Penetration ). Infantry cannot use Light Lances.
    • Paired weapons: The wielder gains +1 Attack Value when using this weapon. Attacks made with a Paired Weapons gain +1 Offensive Skill and ignore Parry. A model using this weapon cannot simultaneously use a Shield against Melee Attacks .
    • Spear: Attacks with a Spear gain Fight in Extra Ranks and +1 Armour Penetration and if allocated towards a Charging model, an additional +1 Armour Penetration. Close Combat Attacks from model parts wielding a Spear gain +2 Agility in the first Round of Combat provided they are not Charging and are not engaged either in their Flank or Rear. Cavalry, Beasts and Constructs cannot use Spears.
    *Note: Devastating charge and Thunderous Charge have been merged. In 2nd Edition the attributes/rules in brackets will describe bonuses that the unit gains on the charge, such as +1S, +1A, Lethal Strike, etc.
    [Read More]
  • We, Who Are About to Die (of Overwork) Salute You!

    (just kidding)

    Unlike last issues, which had its sole focus on the Second Edition Magic Items, this issue will have a collage of topics with a whopping 5 talking points. Also, they are not on the smaller end of brevity either ;)

    Here are the topics for this issue:
    • FAQ regarding the Second Edition
    • Wheel Measuring
    • Line of Sight and Troop Types
    • WDG update
    • DL update


    As always, we have a dedicated discussion thread for this issue. If you have any follow up questions, comments, feedback or just want to discuss the topics in this issue, please do it here: Issue 10 Discussion Thread

    As an reminder, the latest Scroll got released earlier this month. You can find it here: The Latest T9A Scroll is released!

    Furthermore, A Special Sneak Peak Preview regarding Deployment and Secondary Objectives has been published a week ago. Go take them for a ride!

    Besides this, arguably the most important news posts in the last few weeks, we have a MASCOT NAMING COMPETITION going on. For more information about our new fellow, check out this link: The Goblin Mascot Naming Contest

    Besides those, it is always worth it to check out the News Page ^^

    [Read More]
  • This BTS publication will only cover one topic ... but WHAT A TOPIC!

    This issue, we will focus on explaining how the new Magic items will work in the next edition of the game.

    We could have included more topics, but we decided against it, since it would both mean a delay in publication as an overflow of information, so here we go with the important but "smaller" update!

    As always, we have a dedicated discussion thread for this issue. If you have any follow up questions, comments, feedback or just want to discuss the topics in this issue, please do it here: Issue 9 Discussion Thread


    Furthermore, there was a major news announcement on Saturday about the second Edition roadmap. You can find it here: The Ninth Age Second Edition - The Path Ahead. Check it out if you want to know, what the current time table looks like and when you can expect the next releases.
    [Read More]