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    10th Dec

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    is a community-made miniatures wargame in which two armies clash in an epic battle.

    The 9th Age: Fantasy Battles
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The 9th Age

Fantasy Battles: The 9th Age

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Fantasy Battles: The 9th Age is an independent table top miniature wargame set in a fantasy world, in which players take control of armies and set them upon one another in conflicts ranging from minor skirmishes to mighty battles with hundreds of models.

The game and all of its rules are completely free to download and use, and consist of a main rulebook and over fifteen army documents, ranging from stoic men and noble elves to the feral orcs and dread worshipers of the dark gods. You can easily assemble your own army using appropriate 28mm miniatures from any manufacturer.

Fantasy Battles: The 9th Age has been created by a group of experienced wargamers, a large supportive staff and continuous input from the wargaming community. We aim to provide a competitive, balanced and fun game, with updates and new rules to be released regularly.

We’ve created 16 unique armies from the Dread Elves in the west to the Ogre Khans in the east. Each army has different units and playstyles and can be represented by models from any 28mm model company. People said it was impossible, but we have created a game that is both balanced and fun. Don’t believe us? Try it for yourselves.

Happy wargaming.
T9A

The latest issue of the 9th Scroll is available! You can read all about it in the news.

Newest News

News

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  • WDG Chimera - No wings
  • 85
  • krell

Recent Activities

  • Peacemaker -

    Replied to the thread Special and Armoursave Redesign.

    Post
    Your AP suggestions sounds interesting but it adds another die roll to the sequence which increases playing time. I'm not sure this could be implemented in T9A in it's current form. Quote from Marcos24: “It would be nice if the game just reduced AP…
  • Marcos24 -

    Liked Folomo’s post in the thread The Faith: Kingdoms of Equitaine.

    Like (Post)
    In general, the book seems really complex. Not many units, but a lot of them have a ton of special rules. I like most of the knight’s choices, such as the movement changes and focusing more on faith and oaths than on equipment. There are some…
  • Nerocrossius -

    Liked Marcos24’s post in the thread Special and Armoursave Redesign.

    Like (Post)
    It would be nice if the game just reduced AP all across the game like I thought was initially planned. Then we can remove 1+ armor that completely ignores ap1 while also making 6+ armor more relevant
  • Folomo -

    Replied to the thread The Faith: Kingdoms of Equitaine.

    Post
    In general, the book seems really complex. Not many units, but a lot of them have a ton of special rules. I like most of the knight’s choices, such as the movement changes and focusing more on faith and oaths than on equipment. There are some…
  • Peacemaker -

    Liked Marcos24’s post in the thread Special and Armoursave Redesign.

    Like (Post)
    It would be nice if the game just reduced AP all across the game like I thought was initially planned. Then we can remove 1+ armor that completely ignores ap1 while also making 6+ armor more relevant
  • AlWeeks -

    Liked Konrad von Richtmark’s post in the thread DE General Discussion.

    Like (Post)
    Quote from Il Maestro: “ Also, can I just clarify: your line in the sand is that by renaming the character and discarding the minimal to no currently released fluff that can be changed/rewritten as much as one likes, the whole argument to remove 'not a